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Recruiting Pokemon Silicon - GBA Style Tileset Artists

This thread's author is looking for long-term team members.

psf

Rookie
Member
Joined
Aug 10, 2021
Posts
0
Project Title
Pokemon Silicon

Looking to recruit
Tileset Artists

Team Name/Team Members
Gorgonzola Foundation
  • psf
  • Criminion
  • StriiderVGC
  • Jasper
  • Jackie Cat
  • DizzyEgg
  • wiz1989
  • mudskip
  • Archie from Team Aqua's Hideout
  • Rioluwott
  • grintoul
Kit used
pokeemerald-expansion

Plot outline

Elevate Your Pokémon Training with SharpRise Capital's Revolutionary Program​

Join SharpRise Captial's groundbreaking initiative to transform the world of Pokémon training. We're seeking exceptional budding trainers from across the globe to participate in a program designed to redefine professional Pokémon battles.

Partnering with the Resido Official Pokémon League, we'll provide comprehensive support and resources to propel your training journey to new heights. Our extensive network and industry expertise will empower you to achieve unprecedented success in the competitive Pokémon arena.

Embrace this opportunity to revolutionize your Pokémon training career and dominate the sport. Apply now and join us in shaping the future of Pokémon battles.

Unique features
  • Unique region and story
  • 30+ different gameplay and customization options
  • Built in Trainer List with party information
  • Mobile PokeMart system
  • Quest Management System
  • Highly customizable body types and colors with neopronoun support
  • Fully featured Pokedex with full information
  • TWEWY style character introductions

Progress/Screenshots
mn22xr.png


Method of Contact
Intake Form

Additional Information
The Role
  • Create GBA-style Pokémon tilesets in a style similar to Magicscarf
  • Work from design documents / real-life photo references.
  • Collaborate with the team via Discord.
  • Iterate on tiles based on the Art Director's (password is pixelart) feedback.
We're Looking For:
  • A portfolio with sprite based overworld tilesets that resemble GBA or DS Pokémon titles.
  • Ability to respect the constraints of the GBA hardware (constrained palette and limited unique tiles).
  • Solid grasp of sprite color theory and lighting.
Nice to Have
  • Knowledge of Pokémon core games.
  • Experience with creating video games or providing assets for video games.
  • Experience with GBA development.
 
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