- Joined
- Jan 8, 2025
- Posts
- 1
I'm looking for someone that will help me figure out how to implement these into my game.
1) Klutz: I wanted it to be an onswitchin effect like Intimidate but it'll switch both battlers items. I tried combining Intimidate with thee move Trick but wouldn't work.
2) Magma Armor: I want this ability to give the user increased fire damage and resistance to Water while it has the Fire typing. This is important due to the other effect of losing the Fire typing when hit by a Water move. I believe I added the damage boost and resistance but not the Burnup effect after hit. It also needs to do damage calc before losing the typing.
3)Lastly I want the Dragon Typing to be immune to Intimidate. I successfully made Fairy immune to Prankster as well and tried to copy and paste it with Intimidate and Dragon with no luck.
1) Klutz: I wanted it to be an onswitchin effect like Intimidate but it'll switch both battlers items. I tried combining Intimidate with thee move Trick but wouldn't work.
2) Magma Armor: I want this ability to give the user increased fire damage and resistance to Water while it has the Fire typing. This is important due to the other effect of losing the Fire typing when hit by a Water move. I believe I added the damage boost and resistance but not the Burnup effect after hit. It also needs to do damage calc before losing the typing.
3)Lastly I want the Dragon Typing to be immune to Intimidate. I successfully made Fairy immune to Prankster as well and tried to copy and paste it with Intimidate and Dragon with no luck.