- Joined
- Jan 6, 2025
- Posts
- 4
Well this will be difficult to explain. So I got the idea to have a stealth mission section to my game: Pokémon: Simon's Story.basically Simon will turn into an Eevee.I managed to sort out the menu switching mechanic and got that out of the way, however I still have a while to go... and I don't know much ruby at all.instead of explaining everything I need in a big 'ol paragraph I'm going to list them:
I am using Modular Menus plugin for the menu switching by the way
- I need to stop the player from throwing a Pokéball and sliding off screen when battle starts, assuming player is in Eevee form.
- Migrate player's party into a hidden box via script and also add Simon in slot 1 (and ofc move that in a box when Simon returns to normal)
- Edit party UI to hide panels 2-6 and shove panel 1 in the middle. This will be Simon's info. Unless if I am able to get help designing overwise because I don't think a single panel is gonna look too good.
I am using Modular Menus plugin for the menu switching by the way