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Field effects by Pokemon Repudiation

Resource Field effects by Pokemon Repudiation 1.3.0

Hello, thank you for making this resource, it's super cool and adds a lot of dimensionality to the game! I'm encountering a graphical issue that I haven't been able to fix. When I set a battle to occur on any of the fields (whether by script command or map metadata or other methods), the battle will load normally, and I will see the proper background, but once the UImenu pops up to choose what you're going to do, the background goes completely black for the rest of the battle. You can still progress through the battle normally, and it seems like the field effects are still working as well, but the background image is totally gone. I tested this on a clean copy of essentials that only had the hotfixes plugin and the gen 9 pokemon project downloaded to make sure it wasn't an issue with another plugin, and got the same problem. Do you know why this might be happening? Thank you again for making this resource!
Apologies, I have only just seen this comment, I cannot seem to replicate this on a fresh set of essentials.

Do you have your scripts exported so that the correct changes can be made to the battle system? I have tested with hotfixes & gen 9 installed and posted in the Pokecommunity server and cannot get the black screen.
 
I have the same issue anyone have a fix?
Hello! I managed to figure out what was causing the issue on my end. In the file 001_Battle (which is inside the main plugin folder) there is a chunk of code at the very bottom (line 440 - line 505) that is commented out with equal signs. I simply took off the equal signs, and then recompiled my game. Now the battlebacks don't disappear when the battleUI pops up, and as far as I can tell, everything else seems to be working (other than the effects related to Shelter, which I had to comment out because they would make the game throw errors and crash during battle for some reason, but that is unrelated to this issue I think). There may be a good reason that code is commented out, and it might bite me in the butt down the road, but that seemed to be the main source of the problem. Hope this fixes it for you as well!
 
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