- Joined
- Aug 13, 2023
- Posts
- 2
I have an idea for an ability called Tempered Forge that activates whenever your Pokemon uses a move that gives them a stat boost, they have a small chance to gain one additional boost of the same type.
I've looked into the onStatGain ability handler, and cannot figure out how to make this ability not infinitely trigger itself.
If anyone has any help for how to implement this ability, I would appreciate it!
I've looked into the onStatGain ability handler, and cannot figure out how to make this ability not infinitely trigger itself.
If anyone has any help for how to implement this ability, I would appreciate it!