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Completed Pokemon Looker

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.0.2
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Credit to "topher147" for the badge and credit to "xUMG" for the logo.


Hey everyone.​
I started this project back in August 28th 2017 (exactly 7 years ago as of the time of posting this). I'm happy to say that the game is finally completed (excluding post game, but it still ends in a natural way, without seeming like there is more to play). In fact, the ending of the game is connected to the official games (ORAS).

As the name suggests, you’ll play as your favorite officer of the law: Looker.

You’ll begin your International Police Officer training, while a complex scheme involving Team Rocket and high ranking Kanto politicians is lurking in the shadows. Your future will be full of surprises and shocking twists that will shift the regional balance of power.

Are you ready to jump in the adventure of a lifetime?


The game begins with you choosing your starter Pokemon from Prof. Oak, the head of the International Police Kanto branch.

You then start your training to become an international Police officer, you'll need to complete various tests that will be presented to you by Elite Officers. These Elite Officers are in every city (they aren't in a specific area, you'll have to find them) in the Kanto Region and they follow an 8 rule code. Each Elite Officer will test you on one of these values which are: Faith, Bravery, Intelligence, Strength, Clarity, Wisdom, Honor, and Patience.

There are also Gym Leaders that you can challenge, but they are optional.

As you proceed with your training, you’ll soon find out that Team Rocket is on the rise and they’re getting ready for a complex plan to “save” Kanto with the help of major political officials of the region. What is this plan of theirs? It's up to you to find out and stop them, though it may be already too late.


Content​
Explore Kanto with new graphics and new locations

Two starters (Growlithe & Croagunk)

New dark storyline with elements of a political thriller

No rival

No mom

Raised difficulty

Pokemon from Gen-1 to Gen-5

Elite Officers

Gym Leaders are optional

Post-game in the new Namuki Region filled with legendary Pokemon






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Name:
International Police Team
Team Members:
Me: Lead Dev, Mapper, Writer, Eventer

xUMG: Co-Lead Developer

DragonScaleSpriter: Spriter

Ginko: Spriter, Writer, Composer

Hollow Ego: Coder

UltraSonicHero: Composer

Prankster20: Writer

TSC: Mapper

Droid779: Spriter

Bunsten: Writer

KevsterMister98: Writer

MewSquared: Digital Artist, Spriter

"RPG Maker XP" by: Enterbrain
Poccil, Maruno and Flameguru for Pokemon Essentials, with contributions from: AvatarMonkeyKirby, Luka S.J., Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga and everyone else who helped out

Curt for the Kanto maps

ChrisX698 for Giovanni's Gen 4 sprite

Dewitty, Bulbapedia.Bulbagarden.net, Nintendo, Chocosrawloid, Kymotonian, milomilotic11, Neo-Spriteman, hamsterskull, Sparta, pokewiki.de for all gen 4 OW sprites (trainers, NPCs and pokemon)

DiegoWT for Gen 5 characters in Gen 4 style

Kyledove and CrazyNinjaGuy for gen 4 tiles (external and internal)

ThatsSoWitty for Gen 4 Cave Tiles

Neo-Spriteman, Vanilla Sunshine, PurpleZaffre, Maicerochico and Atomic Reactor for the Gen 4 OW sprites

Marin for the better fast forward script, better region map script, overworld shadows script, Marin Utilities script and HM items script

Luka S.J. for Luka Utilities script, Ultimate Title Screens, Modular Pause Menu, Easy Mouse System and Fancy Badges script

Brawlzilla for the Engineer OW Gen 4 sprite

Game Freak, SirMalo, Alistair, Alucus, Bakura155, Blue Beedrill, Chimcharsfireworkd, CNickC, Corby, Dewitty, EpidDay, Fused, Gigatom, Heavy-Metal-Lover, Kizemaru_Kurunosuke, Kyledove, LotusKing, New-titeuf, Novus, Pokemon_Diamond, PrinceLegendario, Reck, Red-Gyrados, REMY35, Saurav, SL249, Spaceemotion, Speedialga, Stefpoke, sylver1984, ThatsSoWitty, TheEnglishKiwi, Thegreatblaid, ThePokemonChronicles, TwentyOne, UltimoSprites, Warpras, WesleyFG, Yoh, Paranoid, 19dante91, 27alexmad27, 874521 and Flurmimon for some tiles

Sprites:

GameFreak

Original sprites from B/W/2 games: Pokecheck.org

Ripping the sprites from B2/W2 roms: Luka S.J.

Indexing and formatting the sprites: PinkCatDragon

GIF to PNG conversion: Tebited15

B/W styled trainer Red sprite:

Spriters-Resource (redblueyellow)

Gen 5 ball sprites Battle Backgrounds: Eli Ripping and compiling the backgrounds: lilatraube

Some B2/W2 battle bases Custom UI: Luka S.J.

Design, formatting and implementation Scripts: Luka S.J.

Elite Battle System: Maruno

General help and support: PinkCatDragon GIF to PNG converter: Pokémon Essentials

(Maruno + Poccil + Flameguru +contibutors)

Base system Sound Effects: GameFreak Original sound effects from B/W/2 games: BadSamaritan

Ripping the sound effects

Other: AceRidley406

For move animation reference
Playability:​
v1.0 is the complete game but it doeen't include post-game, that will come in a future release. There's about 9-10 hours of gameplay.

Known Bugs/Glitches:​
-Evolution sound missing

-Pokeballs don't align with the pokecenter healing machine and no healing sound

-The game crashes after the end credits roll, this isn't an issue though considering how the game ends




Downloads

v1.0.2:

Google Drive link not yet available

Mediafire:


If you find any bugs that I haven't mentioned please report them to me.


This Pokemon fan game was made with the essentials starter kit so here's the link to the essentials wiki:
http://pokemonessentials.wikia.com/wiki/Pokémon_Essentials_Wiki


Check out our Twitter account: Pokemon Looker (@LookerPokemon): https://twitter.com/LookerPokemon?s=09


Join our discord server:

PokéCommunity thread: https://www.pokecommunity.com/threads/pokémon-looker-v1-0.531263/


Not affiliated with Nintendo or GameFreak
 
Last edited:

Destryer

Novice
Member
Joined
Nov 24, 2017
Posts
23
I am stuck, after saving misty and brock - i forgot to remember what got said, and what i was supposed to do. Can you give a reminder?
You have to go east of Cerulean city, that route brings you to Unity Cave, after going through the cave you arrive at Lavender Town. From there get some revives and potions and enter the Pokémon Tower.
Hope this helped.

Btw, how are you enjoying the game so far?
 

Quake

Rookie
Member
Joined
Nov 6, 2024
Posts
1
You have to go east of Cerulean city, that route brings you to Unity Cave, after going through the cave you arrive at Lavender Town. From there get some revives and potions and enter the Pokémon Tower.
Hope this helped.

Btw, how are you enjoying the game so far?
Yea i figured out just after, thank you!

I like the game. A bit more adult/dark than the normal games, which i personally like. I think all around, there might be a bit of shortage on items, generally speaking.

I like the history, however it might be possible to prolong it a little bit?

The death of the gym leaders/Elite four, seems to be bit rushed, whereas you could perhaps explain why. But i do see why that is hard, regarding that it's fairly straight forward,
so they cannot stop giovanni.
. I liked the difficulty, it was above average, but not crazy hard.

The lack of surf however, made some of the water pokemon less useful, but again. I get the approach, since it was not needed.

This might just be not thinking clearly, but perhaps a little popup in the game/dialog from Oak, that says you can explore the gyms freely.

I think, a rating would be 4/5. It has a overall nice story, got a good challenge, has a bit more of a sandbox vibe. While the boss battle was neat, i was missing perhaps a bit of a elite four type of ending. However, this is not necessarily a bad thing. It's a choice of style, and one i can respect a lot.

Cheers man!
 

Destryer

Novice
Member
Joined
Nov 24, 2017
Posts
23
Yea i figured out just after, thank you!

I like the game. A bit more adult/dark than the normal games, which i personally like. I think all around, there might be a bit of shortage on items, generally speaking.

I like the history, however it might be possible to prolong it a little bit?

The death of the gym leaders/Elite four, seems to be bit rushed, whereas you could perhaps explain why. But i do see why that is hard, regarding that it's fairly straight forward,
so they cannot stop giovanni.
. I liked the difficulty, it was above average, but not crazy hard.

The lack of surf however, made some of the water pokemon less useful, but again. I get the approach, since it was not needed.

This might just be not thinking clearly, but perhaps a little popup in the game/dialog from Oak, that says you can explore the gyms freely.

I think, a rating would be 4/5. It has a overall nice story, got a good challenge, has a bit more of a sandbox vibe. While the boss battle was neat, i was missing perhaps a bit of a elite four type of ending. However, this is not necessarily a bad thing. It's a choice of style, and one i can respect a lot.

Cheers man!
Man thank you so much for such a detailed response.

Very glad you enjoyed the game and I do see your point about the story being a bit short.
The thing is that I technically had plans for a trilogy of 3 relatively short games, which would pick up right where this one ends off, but by now I'm much older and I've got other things on my plate to the point where I don't think I will make the sequels. Though I will still release some post-game at some point in the future.

Regarding the items I have to agree with you and I might revisit some item drops at some point as well.

Again, thank you so much for the 4/5, the kind words, and playing the game in it of itself, really means a lot.

How did you like the final scenes of the game with the "cliffhanger"? It is kind of spoiled in the thread but maybe it was still surprising (in a good way)?
 
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