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Turning enemies into pigs

Chocokoala

Novice
Member
Joined
Mar 7, 2024
Posts
11
For my custom Pokemon game, I need to add a mechanic that turns enemies into pigs. As long as they are pigs they cannot attack (as if they were sleeping) and should change sprites. I have tried every way I can think of but I have not been able to implement this feature. Can anyone help me? Thanks a lot
 
Can you share what you've tried?
 

Chocokoala

Novice
Member
Joined
Mar 7, 2024
Posts
11
Unfortunately no, because I edited the scripts in differnt functions and it caused bugs I could not fix, so I had to create a new project.
I tried creating new bitmab files shown only when the enemy is a pig, editing sleeping, using plugins that had Substitute and edit them, using animatinos like with confusion, the only thing that worked was creating manually in the pbs a new form for every pokemon but I would have to create it for every single pokemon in the regional dex
 
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