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Released Pokémon Inritum

This project has a release available. The full version is still a work in progress.
Project Status
Demo
Project Version
0.5.0
ETA Next Version
Mar 1, 2025
Inritum-Menu-concept.png

The project is being developed using the Pokémon Essentials v21.1 and RPGXP

Join the new Pokémon Inritum community in discord to have first access to news regarding the server!

Overview

God, omnipotent and omniscient, had reached a state of boredom that would only be overcome if he committed suicide. For him, non-existence is superior to existence.

However, since suicide could only happen in time and space (an action only takes place within these conditions), God splits himself creating Dialga and Palkia.
With the external conditions ensured for the decomposition process, there is now a missing entity that manifests God's will to cease: Arceus.

Arceus represents will-to-die and will exert its influence on the fact that everything is a finite process. However, in the initial fragmentation of God, another entity was created in addition to these 3: Giratina.
Giratina appears as a creation because God had a secondary objective to non-existence: to temporarily experience existence in an "imperfect" way.

In separate wills, each one would be a part of God, forgetting that they are part of God.

In these manifestations where Pokémon and human beings meet, Giratina is the force of life (or selfishness) that God created to fuel this temporary existence. Without a will-to-live there would be no motivation to continue living.

The fragments of God over time only worried about death (which eventually always comes because the main and primordial purpose is non-existence).

Observing closely from the Distortion World, Giratina will oppose the acceleration of cosmic death, as he does not believe that the original God already wanted the total cessation of existence.

Plot Description

In the land of Hessia, where some rare Pokémon wield unimaginable strength, players are drawn into a gripping narrative that delves into the depths of existential philosophy.

As you journey through this richly crafted world, you'll uncover the mysteries of the region's troubled past and confront the dark machinations of a nefarious religious cult.

With the guidance of a renowned professor studying the genetic potential of Pokémon, players must navigate a web of deception and betrayal, all while testing their skills in intense Pokémon battles against formidable opponents.

Along the way, you'll encounter a cast of intriguing characters, each with their own motivations and agendas, as you unravel the secrets hidden within the Zeta Pokémon.

But beware, for the cult's sinister leader, guided by the Philosophy of Redemption, seeks to harness the power of Arceus to bring about the end of existence itself.

Will you stand against the tide of darkness? Or will you succumb to the allure of power and darkness, shaping the fate of the region and its inhabitants?

Features

  • Full custom OST - Our song tracks were carefully designed to match the maps and feeling we want the players to feel!
  • Generation 9 - Every Pokémon will be available to catch with lots of events to explore!
  • Quest system - Explore the region in a fruitful fashion earning rewards and acessing rarer Pokémon by completing side quests!
  • New variants and mega evolutions only available in Hessia region!
  • Some event Pokémon can come with egg moves!
  • Huge and complex story with 18 gym leaders!
  • In-game speed-up with 3 different options.
  • Choices that will impact the history and how the game will develop - Right and wrong are never just black and white.
  • New field types with complex effects, like Rejuvenation and Reborn!
  • QoL features such as nature changer NPC, EV training facilities, and more!

Screenshots
image.png
image1.png


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image8.png

Progress

The idea for this project came around march 2024, my close friend Ajax Lasnamae is the main writter and he is reading a lot of resources to create awesome and complex characters, and a plot full of realistic elements that are merged into the wonderful world of Pokémon.

I have mostly a developer background, but I'm trying to learn a bit of everything to be able to bring this project to life!

Luckily we have found awesome team members, that love this project as much as we do and our team consists now of 3 spriters, one song artist and one concept artist!

Demo has been release earlier than expected! You can download it here.

In case you want to be part of this project, feel free to message me here or in discord: bloodyneonz
You can also apply by filling this form:
https://forms.gle/FdDPe5VSjoVF9dri6

Audio & Art

This is an appreciation section to show some love to my amazing team!

The first one to join the project besides me and Ajax was Gothmonkey, also known as Danger! Ghosts!, and he is very skilled at making songs for the game. You can check here some of the best work he as done so far:
Be sure to check his other songs as they are really good.
Also if you like his work and need custom songs for your game he also takes comissions so be sure to send him a message: Gothmonkey's comissions

The second person to join was RoBoNox! He is the main spriter for the game and he joined mostly to learn and improve his skills and we can already see major differences from his delivery speed and quality!
Art is the area where I lack the most so his help has been of major importance! Recently he finished the main character male sprites, and I just have to leave it here to share his amazing work.

image2.png
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Soon afterwards Wolfluna joined the team as a concept artist, thanks to their assets we improved our initial scene quality by a lot, and they're also working on custom battlebacks for the field system.
intro-Arthur.png
introbg.png



The next one to join was Sunny and her first task was to design and make the sprites of one of Hessia Gym leaders, Orion, the Ground type Gym leader.
You can check some of her work here, or even order some comissions!

orion-sketch.png
orion.png



Last but not least, our most recent member, Syntax, he joined the team very recently but has amazing skills set, he also works on his own game, so he has experience in all part of the development cycle. He's been doing Lyra as his first assigment which is Hessia's first Gym leader and also Orion's little sister:
Lyra.png


He's also helping me out in improving our current maps and he made our current battle UI!

cave.png

If you need someone for your project he has commissions open to help out, feel free to reach out to him over here!

Credits

Team
  • Ajax Lasnamae
  • Gothmonkey
  • RoBoNox
  • Wolfluna
  • Sunny
  • Syntax
Plugins
  • “Modern Quest System“ by ThatWelshOne_, mej71, derFischae, Marin
  • "Lin's IV EV Summary Screen" by LinKazamine, Lucidious89
  • "Level Caps EX" by Golisopod User, Nononever
  • "Generation 9 Pack" by Caruban
  • "Caruban's Dynamic Darkness" by Caruban
  • "The Gen 9 Move Animation Project" by KRLW890
  • "Generation 6-8 footprints Pack" by Komeiji514
  • "Delta Speed Up" by Marin, Phantombass, Mashirosakura, Golisopod User, D0vid, Manurocker95
  • "Modular UI Scenes" by Lucidious89
  • "Enhanced PokémonUI" by Lucidious89
  • "Deluxe Battle Kit" by Lucidious89
  • "Enhanced Battle UI" by Lucidious89
  • "Z-Power" by Lucidious89
  • "Dynamax" by Lucidious89
  • "Terastallization" by Lucidious89
  • "Improved Item AI" by Lucidious89
  • "Custom field effects" by Penelope,BIGFriv,phantombass
  • "v21.1 Hotfixes" by Maruno
Tiles
  • Rejuvenation team for amazing tilesets!
Pokémon Essentials
  • "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.)
  • "MKXP-z" by Roza, Based on MKXP by Ancurio et al
  • With contributions from:
    AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out.
  • "RPG Maker XP" by Enterbrain
  • Pokémon is owned by The Pokémon Company, Nintendo, Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!

Please let me know if I missed anyone!
 
Last edited:

Penelope

Trainer
Member
Joined
Sep 15, 2023
Posts
86
hello, just wonder if there is a discord or something else that i can catch every information about this game//?
 

BloodyNeonz

Pokémon Inritum Dev
Member
Joined
Mar 18, 2024
Posts
15
Update:
We made huge progress, 90% of the plot is implemented up to the Demo point, all the important maps are done and just missing some npcs and some interiors that we are going to tackle these next days!
Also, major update on the team, Sunny joined to help out in the art department! She has amazing skills and already provided a sketch for Orion, one of Hessia Gym leaders that I shared on discord!
You can check some of her work here, or even order some comissions!
 
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Reactions: aly

BloodyNeonz

Pokémon Inritum Dev
Member
Joined
Mar 18, 2024
Posts
15
Hello everyone, hope you're doing well!
For my birthday I leave you with the good news that we are opening some slots for a closed beta in order to gather some feedback of the game!
The story goes all the way into what's planned for the demo, there are some side content missing that's going to be implemented after along with some missing sprites.
To apply, you just need to fill this form with the discord username or send me a DM!
I'll provide a download link alongside with instructions to the interested people!
Thank you
 

BloodyNeonz

Pokémon Inritum Dev
Member
Joined
Mar 18, 2024
Posts
15
Hey everyone!

Quick update, the beta test phase was a success, we managed to weed out some minor issues, such as tile passability and others, we also improved some events in order to make the game flow smoother and make a better gameplay experience overall, there were some back and forth in trying to incorporate everyone's feedback but I think the final result is very promising!

We are almost ready for the official demo, we are focusing now on world building by adding tons of npcs, side quests and other things to increase immersion!

I also updated the thread to include some info regarding our newest member, Syntax! He's done Lyra trainer sprite and helped around improving our maps, very talented artist who also has a slight knowledge on the programming part so if you need someone to help out in your game don't hesitate to send him a dm over here!
 

BloodyNeonz

Pokémon Inritum Dev
Member
Joined
Mar 18, 2024
Posts
15
Hey everyone! We've exciting news to share, the official demo release is schedule to drop in 2 weeks, 16th of November 12:00 Central euopean time. The team has been making huge efforts to push the demo sooner than expected and we're confortable to share a due date now! Thank you for everyone who has been looking forward this demo and hope to hear form new players soon!
 

safr

Elite Trainer
Member
Joined
Dec 6, 2021
Posts
351
Hey everyone! We've exciting news to share, the official demo release is schedule to drop in 2 weeks, 16th of November 12:00 Central euopean time. The team has been making huge efforts to push the demo sooner than expected and we're confortable to share a due date now! Thank you for everyone who has been looking forward this demo and hope to hear form new players soon!
one word

Hype and how far the demo will go?
 

BloodyNeonz

Pokémon Inritum Dev
Member
Joined
Mar 18, 2024
Posts
15
Hello everyone, and I hope you guys are excited for this as we are!
I'm proud to announce on behalf of the entire team that Inritum is ready to release it's first demo!!
We've worked on it for months, putting together something with what little we had, and I think we've managed to create something quite beautiful!
Now, I hope you guys have a fun time testing it out, and we're looking forward to hearing about your opinions and feedback regarding this first bit!

Link to download the game!
 
Last edited:

Folk

Novice
Member
Joined
Oct 26, 2024
Posts
27
Congratulations for the release🎉🎉🎉. the game remind me of reborn, for the length of the demo it's little short but the idea what this game want to be already implemented and the game enjoyable
 
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