- Joined
- Jul 11, 2024
- Posts
- 12
Hi to everyone,
i don't find any section to introduce myself, so i hope i'm doing everything in the right way.
I am Italian, so I could misspell something or do any sort of funny mistake, in that case educate me, i'll appreciate that.
I fiddle around rpgmaker since my adolescence (i'm 32 now) and i have lot of experience with RPGM XP. But i really never need to go deep in the scripts, so even if i am very good in event, variable, switch and all that stuff, i don't know anything about ruby and Essential is still a little hard to me.
When i was younger i knew of its existence, but i didn't understand english enough to try an approach to it. Now i glad that this community is still alive and i really hope to find some casual support and a lot of fun games to try. Of course i don't have all the time i have in the past, but my project waited for so much in the background of my mind i don't have any rush eather.
I've done some pixel art, modifying trees and some beautifull tilset by Ekat, creating some statues and ruins. I've also done some chara, animations for a new move, a new legendary, ecc. I've downloaded some of the amazing script founded here, everything seems to work smoothly... but i need some help to make somethings work the way i really want. And i hope that in a few time i'll be able to stand on my own feet.
The bike, for start, there is a script command, or anything like that, that can force a check before letting you mount, if one between some species of pokèmon are in your party, and then and only then letting you ride?
I've try fiddling around Game_Player script section, in def pbCanUseBike?, def pbMountBike, def pbDismountBike, ecc., and i try to add if conditions for stuff like player.has_species?(:XXX,XXX,XXX), but i don't think i suppose to use the dollar stuff in this way. Feeling stupid. It was amazing if i just can undestrand how to make simple script, event runned or not, that can check if you have a pokèmon in the party, or if you have captured some specific Unown form before letting you do stuff, or use an item.
Please help.
i don't find any section to introduce myself, so i hope i'm doing everything in the right way.
I am Italian, so I could misspell something or do any sort of funny mistake, in that case educate me, i'll appreciate that.
I fiddle around rpgmaker since my adolescence (i'm 32 now) and i have lot of experience with RPGM XP. But i really never need to go deep in the scripts, so even if i am very good in event, variable, switch and all that stuff, i don't know anything about ruby and Essential is still a little hard to me.
When i was younger i knew of its existence, but i didn't understand english enough to try an approach to it. Now i glad that this community is still alive and i really hope to find some casual support and a lot of fun games to try. Of course i don't have all the time i have in the past, but my project waited for so much in the background of my mind i don't have any rush eather.
I've done some pixel art, modifying trees and some beautifull tilset by Ekat, creating some statues and ruins. I've also done some chara, animations for a new move, a new legendary, ecc. I've downloaded some of the amazing script founded here, everything seems to work smoothly... but i need some help to make somethings work the way i really want. And i hope that in a few time i'll be able to stand on my own feet.
The bike, for start, there is a script command, or anything like that, that can force a check before letting you mount, if one between some species of pokèmon are in your party, and then and only then letting you ride?
I've try fiddling around Game_Player script section, in def pbCanUseBike?, def pbMountBike, def pbDismountBike, ecc., and i try to add if conditions for stuff like player.has_species?(:XXX,XXX,XXX), but i don't think i suppose to use the dollar stuff in this way. Feeling stupid. It was amazing if i just can undestrand how to make simple script, event runned or not, that can check if you have a pokèmon in the party, or if you have captured some specific Unown form before letting you do stuff, or use an item.
Please help.
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