- Joined
- Oct 21, 2020
- Posts
- 53
I'm trying to create a Just Dance mini game, but I'm having a lot of problems.
The mini game would work as follows: calling pbDanceGame(ID, Speed) would start the plugin, which would open a simple interface with the sequence name and then a countdown, after which the mini game would begin. For example, calling pbDanceGame(1, 1) would use sequence 1 with its respective name and a speed of 1, which is normal speed, though any value can be used here.
The basic mechanics of the mini game are working, and by downloading this file, you can test and see the problems I'm having.
In the old RC, there was a thread explaining how methods work and how to create a scene or UI, but I couldn't find that post here.
I would like to ask for help to get this mini game working, as I had the idea to use it in a Fairy-type gym where the player would have a dance competition with an NPC. If the player fails too much, they would end up in a battle against the NPC.
My strong suits are not English or programming; I handle tilesets and sprites better (I'm also preparing a tileset pack to share).
The images I am using here are not of my own creation but are only placeholders for the development of the plugin.
Sorry if there are any inconsistencies or if it is confusing; I don't speak English and I'm translating everything.
The mini game would work as follows: calling pbDanceGame(ID, Speed) would start the plugin, which would open a simple interface with the sequence name and then a countdown, after which the mini game would begin. For example, calling pbDanceGame(1, 1) would use sequence 1 with its respective name and a speed of 1, which is normal speed, though any value can be used here.
The basic mechanics of the mini game are working, and by downloading this file, you can test and see the problems I'm having.
- The interface opens abruptly, and I can't create a fade-in and fade-out transition; it just opens, runs the mini game, and closes.
- Along with the transitions, I'm trying to add sounds for entering and exiting the mini game: a sound effect for entering and a closemenu sound effect for exiting, but that's not working either.
- I haven't been able to check the number of correct answers the player gets. I know I could store the correct answers in a variable and then check that variable to reward the player if they get 100% correct, but I couldn't get that to work either.
In the old RC, there was a thread explaining how methods work and how to create a scene or UI, but I couldn't find that post here.
I would like to ask for help to get this mini game working, as I had the idea to use it in a Fairy-type gym where the player would have a dance competition with an NPC. If the player fails too much, they would end up in a battle against the NPC.
My strong suits are not English or programming; I handle tilesets and sprites better (I'm also preparing a tileset pack to share).
The images I am using here are not of my own creation but are only placeholders for the development of the plugin.
Sorry if there are any inconsistencies or if it is confusing; I don't speak English and I'm translating everything.