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Event Encounter using that route's encounter table?

Speedwagon889

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Jun 18, 2024
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I've done a few google searches and looked on the new essentials wiki to try and figure this out on my own, but I've had no luck so far. What I'm hoping to accomplish is having an event that gives you a random encounter from the current map's table of encounters. Think something like those tiles in the rocket hideout in GSC, but that could be anything available on the map. (I'm pretty sure those were set encounters? It's been a while. If not, I basically want to recreate that)

If anybody knows how to do this, it would be appreciated. I'm on RMXP and essentials 21.1!

EDIT: I have a solution! I used the RockSmash encounter tables for the maps I was working with, and that did what I wanted it to. There's a script pbRockSmashRandomEncounter that you can run in order to pull from the RockSmash table on the map.
 
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