- Joined
- Jan 8, 2023
- Posts
- 24
(Currently) Made in Essentials v21.1
Story
After an incident involving Fervor's most wanted criminals leaves Fervor mostly isolated from the rest of the world, Fervor's league is finally recovering. However, they still lack the gym leaders that act as the bedrock of any league. Coincidentally, a couple of kids are about to stumble upon a whole other world that the vast majority of people can't even comprehend. Literally. However, it seems that the criminals who weren't caught also know of the Otherside's existence and are continuing out their goals with an organization, but what those goals are happen to be unknown to anyone but the top brass. Alongside an ancient civilization and an unknown being with unclear motives, the multiple threads knotting together will change the world forever. But will it change for the better or for the worse?
Plot Structure
The structure of this game will be in chapters, separated by the events of each but connected by the overarching plot. There are going to be 8 bosses and 8 gym leaders interchanging per chapter (except the first with one of each). A couple bonus chapters will exist within the first half of the game. There are two regions in a sense being Fervor and the Otherside. Fervor is more like a traditional game while the Otherside plays more with the carriage system and space-y/fantasy/sci-fi at times themes and design choices involved. Multiple endings will exist. Postgame might be included though that's still being determined since the story of the game is currently in a very conclusive state. Things can change of course, but for the foreseeable future that is how it is.
Team
Lead Developer - Atlat
Fakemon Artists - Kyatra
Music Composer - danger!ghosts!
Playtesters
Reintendo0
Jona1
Features
Aliens, and not just regarding Pokémon.
Fakemon and regional forms, along with Pokémon that aren't actually Pokémon.
Multiple Playable Characters (with non-static teams).
Unreal Time System that plays a massive role in how the gameplay loop works.
Sidequests.
A carriage system that plays a massive role in how you get from point A to B in the other world.
Two new types and an updated type chart.
Boss Pokémon.
Challenges.
Battle-based charms as the main gimmick of the game.
Drop materials like in Scarlet and Violet.
A customizable headquarters.
Recruitment
Fakemon Spritework
Trainer Spritework
Detailed Trainer Spritework (Dialogue System/VS Screens/etc.)
Overworld Spritework
Mapping
Tilesets
UI
Animations (Moves/Battle Intros/etc.)
Still Images (Title Screens/Battlebacks/Panoramas/Impactful Scenes/etc.)
Sidequests
Writer (Particularly Dialogue)
Music
Sound Effects
Programmers
Game Testers
Link to Game
Head to the server, use the recruitment form, or contact me directly at _ atlat _ (without the spaces) on Discord.
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