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Released Pokémon Matching Card Game! [Unity Engine] ESP/ENG/IT/FR/DE/PT/JAP - Android, iOS, Windows, MacOS, Linux

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
1.0.0
Hey! Today I bring you another little fangame I made: Pokémon Matching Card Game (PMCG)!

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Story:
This minigame is part of another of my fangames: New Pokémon Camp, but I have decided to bring it independently. It is nothing more and nothing less than an arcade card game in which we will test our knowledge of the effectiveness of the different types of Pokémon. We will get 2 cards, ours and the reference, as well as a random effectiveness. We must drag our card if we believe that our Pokémon corresponds to the effectiveness against the Reference Pokémon. For example, Charmander + Effective (x2) + Bulbasaur -> swipe right.

Game Modes:

In PMCG there are 3 game modes:
  • Infinity mode: Continue until you fail.
  • Against the clock mode: Make as many points as you can in 2 minutes. If you fail, one point will be subtracted.
  • Sprite vs Text: Test your knowledge of names. Instead of effectivities, check if the sprite and pokémon name are correct.

Languages:

The game is available in:
  • Spanish
  • English
  • French
  • German
  • Italian
  • Japanese
  • Portuguese
It can be changed at any time from the settings.

Platforms:
  • Windows (x64)
  • MacOS (x64 Intel & Apple Silicon)
  • Linux (AMD x86_64)
  • Android 7.1+
  • iOS 17+
Screenshots:

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Video:



Download: Zelda

Credits:

Part of the UI is from Pokémon Rumble Rush and Pokémon Sprites are from Pokémon Smile.
  • The Pokémon Company
  • Nintendo
  • Creatures Inc
The music and the rest of the UI were purchased from the Asset Store.
 
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