Hi, thank you for that awesome plugin! I have a problem with defining new contestants to make them work in the acting section (I have Essentials v20.1 with Hotfixes & Luka SJ's Mouse Plugin).
I first tried to copy the syntax for the already existing contestant and replaced them with my own participants:
{TrainerName: "Burmy", TrainerCharacter: "", PkmnSpecies: :BURMY,
PkmnName: "Burmy", PkmnGender: 0, PkmnForm: 0, PkmnShiny: false,
DressupPoints: 7, ConditionPoints: 12},
This works up until the dancing section. When it wants to the acting section, I get an error message (see below).
I then tried to assign moves, like this:
{TrainerName: "Burmy", TrainerCharacter: "", PkmnSpecies: :BURMY,
PkmnName: "Burmy", PkmnGender: 0, PkmnForm: 0, PkmnShiny: false,
DressupPoints: 7, ConditionPoints: 12, [:TACKLE, :VINEWHIP, :COTTONGUARD, :TWINEEDLE]},
And to use the syntax from the comment:
["Burmy", "", :BURMY, "Burmy", 5, 10, [:TACKLE, :VINEWHIP, :COTTONGUARD, :TWINEEDLE]]
["Cherubi", "", :CHERUBI, "Cherrya", 4, 12, [:DEFENSECURL, :MEGADRAIN, :SUNNYDAY, :SPORE]]
["Combee", "", :COMBEE, "Combi", 2, 16, [:GUST, :WINGATTACK, :BUGBUZZ, :STRINGSHOT]]
But they all give me errors.
I noticed, that when I leave the default participants, I can play through the entire contest, but I would like to replace the contestants with my own.
Here is the error message that I get after the dancing section (replacing my contestants with the already exisiting syntax):
Script error in event 10 (coords 0,0), map 191 (Contest Room)
Exception: Argument Error
Message: Invalid argument passed to method.
Expected nil to be one of [Symbol, GameData::Move, String], but got NilClass.
**Full script:
ContestStage.start
Backtrace:
Validation:29:in 'validate'
GameData92:in 'get'
Pokemon_Move:16:in 'initialize'
Acting - AI Methods.rb:108:in 'new'
Acting - AI Methods.rb:108:in 'block (2 levels) in setAllMoves'
Acting - AI Methods.rb:107:in 'each'
Acting - AI Methods.rb:107:in 'block in setAllMoves'
Acting - AI Methods.rb:14:in 'each'
Acting - AI Methods.rb:14:in 'setAllMoves'
Acting - Setup.rb:202:in 'setup'
Any ideas how to fix that?