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Released Pokémon Ultimate Duel [Unity Engine]

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
0.0.1
Hey fellas! Today I bring a small project I made some time ago: Pokémon Ultime Duel, aka, PUD.

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This is a card game VERY inspired by Gwent but with a Pokémon theme. The objective is to have more points than the opponent at the end of the game. The game is divided into two rounds consisting of turns in which each player can only play one card from his hand. By dropping it to the battlefield, it gains points and can also have an effect on other cards on the battlefield. Defeating an enemy card gives extra points, which benefits the player. To do this, we must reduce its HP to zero (each card will have a certain HP, as well as an attack that we must take into account).

There are 2 types of attacks: Close range and long range. The short distance ones cannot attack a long distance one, but they will do more damage when going down and when hitting. In addition, there are skill cards that will allow us to attack enemies or heal allies without the need to drop a card (although this means fewer points at the end of the turn).

It will have 1J play and online multiplayer.

The game is playable right now but it is in a very alpha state, here you can see a screenshot:

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screenshot_0.png


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Download: Zelda

Credits:
  • Creatures Inc
  • Sprites and UI were partially taken from Pokémon Smile so Game Freak as well
  • Nintendo
  • The Pokémon Company
  • Artworks were taken from TCG Onlinr so: All TGC artists that contributed to TCG art.
  • EsnetSoftware for the ability art and base. The whole core was rewritten from scratch maintining the object/card selection and card deck builder.
  • Photon Pun: For free online functionality and server.
  • Manurocker95
 
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