mej71 submitted a new resource:
Improved Pokécenters - Replaces the default Pokéball healing animations with a more immersive one
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Improved Pokécenters - Replaces the default Pokéball healing animations with a more immersive one
This script and events were included in Gen 6, but since it's a standalone script, I decided to make a separate post for it.
First thing, add this script in a new section above the main.
Code:class MakeHealingBallGraphics def initialize balls=[] for poke in $Trainer.party balls.push(poke.ballused) if !poke.isEgg? end return false if balls.length==0 @sprites={} @viewport=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport.z=999999 for i in 0...balls.length...
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