Invatorzen submitted a new resource:
[PSDKPlug] Gen 9 Consumable Held Item Mechanics - By the flip of a switch you can enable or disable items being "used up" instead of entirely consumed
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[PSDKPlug] Gen 9 Consumable Held Item Mechanics - By the flip of a switch you can enable or disable items being "used up" instead of entirely consumed
Here we go again with another psdk plugin!
Gen 9 introduced some genuinely good QOL mechanics, and this was one of them.
Consumable items are now able to be "used up" like in Scarlet and Violet
by the flip of a switch! (as well as three new items)
What does this plugin do?
At it's core it adds in a new switch (default is 126) that allows you to turn consumable items into items that just get used up. I believe this was introduced in Scarlet and...
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