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Recruiting Untitled Project - 3D Pokemon on DS

This thread's author is looking for long-term team members.
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Yacker

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Greetings! Me & my team are working on a very special new fangame! Using a custom made engine I created, we are developing it for both PC and Nintendo DS!

Our expected features are to have 3D overworlds, 3D battles, and a healthy balance of single & double battles, along with the usual schtick of a new region, mega pokemon, etc. We're also aiming for a pokedex of around 400, but may need to reduce it depending on workload.

Our story concept is as follows:
Your adventure takes place in a region where peace is the norm, with many of its residents being content with the status quo. However, as you graduate from the region's Pokémon academy, the Champion of the region announces an abrupt retirement. A region-wide competition ensues where you, your friends, gym leaders, and shadowy figures are all competing to claim the top rank in the region. Meanwhile, earthquakes and other natural phenomena begin to occur across the region. Some suspect the incidents are linked to legend passed on from the time of the region's founding. With your Pokémon and allies, both new and familiar, at your side, will you be able to prevent disaster and bring peace back to the region?

What we're looking for is the following:
-Programmers, while I am a very capable one myself, having more would never hurt (don't worry, I'm willing to walk you through setting up the DS development environment & help out with learning the engine)
-Artists, we're going to need art, of course
-3D artists, whether you're capable of creating original 3D areas, characters, or just know how to decimate models or animate them
-Writers, we'd appreciate help fleshing out our ideas
-Composer(s), while not strictly necessary an original soundtrack would be fire

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Credits:
Models:
Pokemon X/Y
Pokemon Sun/Moon
Pokemon Battle Revolution
Pokemon Stadium 2
Music:
Pokemon Colosseum

To prove our mettle, I've also attached a .zip including a proof of concept in my original engine, featuring both PC and .nds builds to try (I couldn't get the attachment system to work, so linked here: )

If you'd like to help us out, or just follow development, check out the Discord at https://discord.gg/FjPrBRmGBd
 
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