- Joined
- May 11, 2017
- Posts
- 18
Pokemon Wings of Season
Looking to recruit for the following roles:Scripters: Looking for someone to do some coding here and there, shouldn't be a lot unless we get more ideas to utilize.
Pixel Artists: A gaggle or group of people to make OW sprites and battle sprites.
Tileset Artists: Looking for a few tileset creators to assist in the games development and creation of the overworld, gyms and so on, if anyone is willing to assist please contact on Discord like the other roles.
Team Name/Team Members (Will update as more join):
Artist(s): SeraCross, Ali, Stec
Musician(s): Zufaix (Discord)
Mappers:
Storyboard: SeraCross, Me, Kai, Tofrug Best Mon
Scripter: None
Kit used: Pokemon Essentials v20
Project description:
Pokemon Wings of Season is a game built around the nature of Pokemon, focusing souly on principle, explore the vast world around you as you discover the history behind Myna and it's wonderous region.
Plot outline:
Energy is everywhere—the sun, electricity, the core of the Earth, even living things can emit large amounts of it under particular circumstances (e.g. Pokemon battles). The reactions to the energies vary tremendously, from type advantage to evolution (stone, location, time of day, etc.). They can also vary by region based on the prevailing energy of that area. Megastones are believed to have been created by a crystal’s exposure to “Mega Energy” during the war in Kalos. And now, in Alola, Z-crystals are thought to be crystals exposed to the energy of the Tapus.
The region of Myna is no exception.
Beneath its temperate landscape, vast crystal caverns vein outward to the four corners of the region. Like water from a spring, energy from deep within the earth flows through these veins and gives the region its vibrancy. The Mynan ancients were aware of this energy, how it was inside and affected all living things, and how it could be a life spring, but was also in constant flux.
Unique features:
New Regional Dex full of various new Pokemon
- Redone customized UI
- Up to 50-60 Fakemon
Method of Contact:
Discord
Additional Information:Artist(s): SeraCross, Ali, Stec
Musician(s): Zufaix (Discord)
Mappers:
Storyboard: SeraCross, Me, Kai, Tofrug Best Mon
Scripter: None
Kit used: Pokemon Essentials v20
Project description:
Pokemon Wings of Season is a game built around the nature of Pokemon, focusing souly on principle, explore the vast world around you as you discover the history behind Myna and it's wonderous region.
Plot outline:
Energy is everywhere—the sun, electricity, the core of the Earth, even living things can emit large amounts of it under particular circumstances (e.g. Pokemon battles). The reactions to the energies vary tremendously, from type advantage to evolution (stone, location, time of day, etc.). They can also vary by region based on the prevailing energy of that area. Megastones are believed to have been created by a crystal’s exposure to “Mega Energy” during the war in Kalos. And now, in Alola, Z-crystals are thought to be crystals exposed to the energy of the Tapus.
The region of Myna is no exception.
Beneath its temperate landscape, vast crystal caverns vein outward to the four corners of the region. Like water from a spring, energy from deep within the earth flows through these veins and gives the region its vibrancy. The Mynan ancients were aware of this energy, how it was inside and affected all living things, and how it could be a life spring, but was also in constant flux.
Unique features:
New Regional Dex full of various new Pokemon
- Redone customized UI
- Up to 50-60 Fakemon
Method of Contact:
Discord
The game is currently a work in progress, all screenshots and items provided are not finalized and are subject to change in the long run. We're slowly progressing on the game and will soon have more to share, please keep an eye out.
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