- Joined
- Mar 20, 2022
- Posts
- 12
I am working on a game and I am pretty early on in developing the game, and I have just gotten this idea to have the player die and have you play as the sister. To add some context, I was making a cutscene where the player would be mugged by some sort of mafia but would end up getting beaten up. (Or maybe die.) If this were to happen then I would be drastically changing the motive of the player, changing it from a normal Pokemon game story where you're the good guy, to one where you are just looking for revenge. However, I am not sure if I should do it, it wouldn't take a lot of work to change the story or anything since it is so early into development and I am mostly thinking out the story as I go, except for maybe one plotline, but would it be too violent or edgy? I also don't know how to approach a story where the original character has died, such as having everyone you meet be remorseful towards you or have everything go on as normal. This is also the first game I have ever made and the first one I am going to release, so I want to try and make a good impression, but I don't want to go to big, should I or shouldn't I change the direction of my game?
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