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Monotype Challenge

Resource Monotype Challenge 2022-03-09

TechSkylander1518 submitted a new resource:

Monotype Challenge - Players can choose to limit themselves to using one type in a playthrough!

Ruby:
Expand Collapse Copy
module Settings
  # Players can use Pokemon that are not yet the required type,
  #but can evolve into it
  PREVOS_INCLUDED = true
end

class PokemonGlobalMetadata
  attr_accessor :monotype
end


#Sets the given variable to the ID number of the type used in the run
def pbSetMonoVariables(varnum)
  $game_variables[varnum] =...

Read more about this resource...
 

Pokemon Liberator

Cooltrainer
Member
Joined
Jul 18, 2021
Posts
145
I really like the idea, this is how my brothers and me always played our pokemon games but I would prefer a switch to turn this on at the start of the game for Nuzlock style of play.
 

Jangajinx

An Overly Ambitious Developer
Member
Joined
Apr 21, 2023
Posts
213
Any chances for an update? It does not function for v20. Thank you.
 

Jangajinx

An Overly Ambitious Developer
Member
Joined
Apr 21, 2023
Posts
213
I know it’s not v20 compatible lol, that’s why I didn’t change the prefix. I’m working on an overhaul that’ll display type graphics instead of listing them all out as just text, so it’s taking a bit longer.
Cool! Was not sure if you stopped supporting this or not, love the plugin and am looking forward to it! 😁
 

Tauxins

Aspiring Game Maker
Member
Joined
Jan 24, 2022
Posts
19
I will patiently wait for the update to finish because I plan to add this as an optional challenge for Edenite.
 
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