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XVLauncher - Setup Guide and Customization

Tutorial XVLauncher - Setup Guide and Customization 1.0.0

xZekro51

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Feb 10, 2021
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xZekro51 submitted a new resource:

XVLauncher - Setup Guide and Customization - Setup guide for XVLauncher, with more accurate explainations.

Hello!

As one of the developers of XVLauncher, I’m really sorry it took all this time to get a tutorial for its use down for the community. Following you will find all the info you might need to get your project up and ready for XVLauncher.

But first, what’s XVLauncher?
XVLauncher is an open source launcher that handles the download, installation and update process of Windows apps in a way as user-friendly as possible. It being designed to work with RPG Maker games, it works great...

Read more about this resource...
 

xZekro51

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Feb 10, 2021
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9
So, if it's designed to work with RMXP , we'll not have the laggy issues with W10 anymore?
What kind of lag issues did you have with the launcher? Know that this is just a utility made to create a launcher/downloader/updater for your own application, but it won't affect its performance in any way :)
 

phantombass

Elite Trainer
Member
Joined
Sep 21, 2020
Posts
251
Thanks so much for this tutorial! I have one question because I keep getting stuck. When you choose git to have as the one that updates the launcher, is it the one we make here or is it a separate one that has only vanilla Essentials? And if it is the one we make here, where do we put the files from essentials to have it update properly?
 

xZekro51

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Joined
Feb 10, 2021
Posts
9
Thanks so much for this tutorial! I have one question because I keep getting stuck. When you choose git to have as the one that updates the launcher, is it the one we make here or is it a separate one that has only vanilla Essentials? And if it is the one we make here, where do we put the files from essentials to have it update properly?
Hey, sorry for the late response! I didn't really understand what you meant by "where do we put the files from essentials", as those files should've already been placed inside the Github Repository created in the tutorial.
 

SenseiBambi

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Jul 5, 2021
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3
How would I set it up so I can update the background images on the fly without having to push an update for the whole launcher?
 

Ikaro5

Entirely Average
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Jun 12, 2021
Posts
8
For us, it just returns a 404 error every time we try to download the game files. This link (https://gitlab.com/username/reponame/-/raw/{0}/) seems to be the issue, as it leads nowhere. It could be on my end, I don't know how to use Gitlab or Github, and I've had someone else set that up. Any pointers?
 

5pr173

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Joined
Nov 19, 2021
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2
For us, it just returns a 404 error every time we try to download the game files. This link (https://gitlab.com/username/reponame/-/raw/{0}/) seems to be the issue, as it leads nowhere. It could be on my end, I don't know how to use Gitlab or Github, and I've had someone else set that up. Any pointers?
Replace the username and repo name in the link with the username of the gitlab account and the repo name.
 

Ikaro5

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Jun 12, 2021
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Replace the username and repo name in the link with the username of the gitlab account and the repo name.
We did that. The repo is public and everything, I'm not sure what's going wrong here. There are files in the repo to download, and we've checked and double checked that we followed the tutorial exactly.
 

xZekro51

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Feb 10, 2021
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9
How would I set it up so I can update the background images on the fly without having to push an update for the whole launcher?
It currently doesn't support that, but we're planning to add that feature in the near future!

We did that. The repo is public and everything, I'm not sure what's going wrong here. There are files in the repo to download, and we've checked and double checked that we followed the tutorial exactly.
This is very strange. As that link is needed for the API request, you should check that on your public repository you actually have made a release for the launcher to download. As it's based off releases and not on the repo files, that might be the issue.
 

Bendix988

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Joined
Feb 27, 2021
Posts
25
Sorry, I don't understand where the folder containing the game should be put, I just place the entire pokemon essentials folder inside the launcher folder? To then upload everything to gitlab via desktop github?
 

Rua

Pokémon Dark Dev
Member
Joined
Jan 11, 2021
Posts
31
Sorry, I don't understand where the folder containing the game should be put, I just place the entire pokemon essentials folder inside the launcher folder? To then upload everything to gitlab via desktop github?

You upload the Game Folder to Github and Import that into Gitlab

I was wondering @xZekro51, how to use the Multiple Save File feature? v19 changed the save file location to AppData/Roaming which I changed in the scripts. But selecting a different save crashes the game on load, do I need to add some save loading logic to the Game itself?
 

Bendix988

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Feb 27, 2021
Posts
25
You upload the Game Folder to Github and Import that into Gitlab

I was wondering @xZekro51, how to use the Multiple Save File feature? v19 changed the save file location to AppData/Roaming which I changed in the scripts. But selecting a different save crashes the game on load, do I need to add some save loading logic to the Game itself?
I inserted the game folder, changed the entries in the settings with visual studio, I go to github desktop and I push, but on gitlab the changes made do not appear
 

xZekro51

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Joined
Feb 10, 2021
Posts
9
You upload the Game Folder to Github and Import that into Gitlab

I was wondering @xZekro51, how to use the Multiple Save File feature? v19 changed the save file location to AppData/Roaming which I changed in the scripts. But selecting a different save crashes the game on load, do I need to add some save loading logic to the Game itself?
You should try a game recovery, as it has most likely something to do with essentials and not with XVLauncher.
 

Rua

Pokémon Dark Dev
Member
Joined
Jan 11, 2021
Posts
31
You should try a game recovery, as it has most likely something to do with essentials and not with XVLauncher.
Ok yeah that has it working.
 
Last edited:

MakerBlack

Trainer
Member
Joined
Nov 23, 2020
Posts
88
Does it download the necessary drivers? There are a lot of people who have problems with the game running due to lack of game drivers.

I'm looking forward to more tutorials on how to customize it, it helped my project a lot!
 

Zenos

Novice
Member
Joined
Mar 11, 2019
Posts
22
Hey, I'm using PSDK and when I click on "Play" with the launcher, nothing happen. The launcher detect the game.exe because if I change it, it said that Game.exe can't be found.
So does any of you have a solution ?
 
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