Hello, all! Most of us are creators of various fan games and projects and all have our little niches here and there. For me, I feel like I've got the hang of included all of the main story, characters, locations, etc. One thing that I really want to work on are the little elements that make a Pokémon game. Some examples of what I mean by the "little things" in Pokémon games would include things like: Move Tutors, including TMs, hidden areas, and the Game Corner. Some of these things are quite small while others are a little larger parts of these games. My questions are:
- How do you all determine when and where to put these things like Move Tutors?
- How often do you include accessibility to obtaining TMs?
- When do you include certain TMs in your game? (Like how early would you put moves like Roar or Fire Blast?
- How often do you try to incorporate little alcoves for items and such?