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Resource Mega Mewthree's Achievements System 2020-08-24

Vendily

Elite Trainer
Member
Vendily submitted a new resource:

Mega Mewthree's Achievements System - Updated for a friendlier experience

This script is an update of Mega Mewthree's Achievements System to work in v17, as well as simplifying and streamlining installation.

The Achievement Procs section has to be the one right above main, as it aliases a number of methods just to ensure that it will call the Achievement progress update in the right spot at the right time. The effect of these methods is not changed, it just passes the message along.

Read more about this resource...
 

Vendily

Elite Trainer
Member
Vendily updated Mega Mewthree's Achievements System with a new update entry:

Progress Meter Complete!

Now when you fully complete an achievement, it changes the button to a different one of a different color (or more accurately a different graphic) and the progress meter at the bottom no longer has that lagging slash at the end.

The original download has been replaced, you only need to add the 1 new graphic, completedButton.png, and replace the Achievement Module and PScreen_Achievement script sections if you already downloaded it yesterday.

Read the rest of this update entry...
 

DoctorBeans

Hello, stranger!
Member
Joined
Jul 4, 2020
Posts
1
Instructions very unclear (some things aren't even listed; where to put the scripts or edits)
 

Vendily

Elite Trainer
Member
Instructions very unclear (some things aren't even listed; where to put the scripts or edits)

You place the 3 script sections into the script editor, with Achievement Procs right above main so it can automatically pick up on most properties. The other two don't have a defined order.
The extra edits is just a matter of finding the reference line, with a global search (CTRL + SHIFT + F) and making the changes nearby. Though only the PScreen_Mart changes are "required" else the achievements for buying and selling won't go through.
 
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