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Tutorial Overworld-Style Wild Encounters 1

DerxwnaKapsyla

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DerxwnaKapsyla submitted a new resource:

Overworld-Style Wild Encounters - It's like Let's Go, except with less charm and more ease of access

I came up with an encounter system that works similarly to the Let's Go encounter system; wild battles that don't happen via random encounters, but by interacting with an event in the overworld. The only difference between my system and PLG is that my system is extremely bare-bones and, at this present moment, doesn't support dynamic overworld sprites based on the wild Pokemon. This is because the Pokemon is not defined in the event, but rather it pulls from the encounter table itself and...

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Ok so is it like in Reborn or Rejuvenation with those mons roaming about?
 
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