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Tutorial Wild Pokemon you can't catch 2017-05-04

DerxwnaKapsyla

Overseer of the Abyss
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Joined
Apr 24, 2017
Posts
152
DerxwnaKapsyla submitted a new resource:

Wild Pokemon you can't catch - Imagine the Ghost fight from RBYFrLg, except the ghost fights back

[tabs]
[tab=Introduction + Code]Wild Pokemon you can't catch are a pretty novel concept, and can make for an interesting story experience; for example, it can be partially involved with recreating the Totem Pokemon Battles from Sun and Moon! The tutorial itself is rather simple to work with, so lets dive right into it! I've isolated the code itself from all the additional flavor I've made for this, so if you just want the code, you don't need to leave this tab at all.

First things...[/tab][/tabs]

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WolfPP

Discord wolfppontes
Member
Joined
Aug 24, 2018
Posts
136
Excuse me. Sorry to ress.

I want to learn how/where can i put this script (the simple) in EBS GEN 4 (4.3.3).

Code:
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    if $game_switches[278] # Pokemon can't be caught switch
      pbDisplay(_INTL("It dodged the thrown Ball! It looks like it's refusing to be caught! We have to knock it out!"))
      return
    end

When i put, dont show the '@scene.pbThrowAndDeflect(ball,1)', only 'pbDisplay(_INTL("It dodged the thrown Ball! It looks like it's refusing to be caught! We have to knock it out!"))'

I want to show the scene '@scene.pbThrowAndDeflect(ball,1)'

Ty ty!

EDIT: The other too! haha i like that, battle territorial.
 
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