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Apricorn Tree Charsets (With Animation)

Resource Apricorn Tree Charsets (With Animation) 2017-04-18

Diverscope

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Apr 16, 2017
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6
Diverscope submitted a new resource:

Apricorn Tree Charsets (With Animation) - Charsets for the different types of Apricorn Trees from HGSS

An old ressource that I personally use in my game und wanted to share with you. This Charset contains graphics for the overworld apricorn-tree, ready for animation. That means, if the player is picking up a apricorn, the tree will shake and drop a apricorn towards the player. For those who can't imagine what I mean, I provided a simple gif to show you how the animation looks like:

gettingapricorn.gif


In order to work correctly, each apricorn-type...

Read more about this resource...
 

WolfPP

Discord wolfppontes
Member
Joined
Aug 24, 2018
Posts
136
Hmm, can you upload your map and CommonEvent data to us, with this event? :D
I try to use but my apricorn do not move :/

Ty ty!
 

Poq

Cooltrainer
Member
Joined
Aug 7, 2018
Posts
113
Hmm, can you upload your map and CommonEvent data to us, with this event? :D
I try to use but my apricorn do not move :/

Ty ty!

I just started using this resource in my own project and made some base events that I could copy onto any map I needed. It's a pretty laborious process to set up, so I figured I would include my test/example map here to help anyone else along with this very useful resource.
And maybe this goes without saying, but for this to work, the graphics from the original post need to be located inside the "Graphics\Characters" folder.
 

WolfPP

Discord wolfppontes
Member
Joined
Aug 24, 2018
Posts
136
If you want sound effect, download here (Thanks Bruno051NDS for upload them):
1 = Throw Apricorn and 2 = Shake Apricorn Tree
Now, to put inside event (made by Poq):
Put "Shake SE" above 'apricorn_white_back',0,2,0;
Put "Throw Apricorn SE" bellow 'apricorn_white_back',0,6,1.
 

feraligamer

Rookie
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Joined
Jun 8, 2019
Posts
2
Thank you for this resource and for the SE!

I just learned how to use conditional branches properly by implementing this resource on my game! =D
 

Diverscope

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Joined
Apr 16, 2017
Posts
6
Sorry for not responding, somehow I missed that people are posting in my resource topic. Anyway, If there is still interest in resources or sample maps fot this, I would be happy to help you out. Also thanks for the additional Sounds. As a matter of fact, I've ripped the Sounds for the apricorn tree for myself a while ago. I'll update the resource pack some time soon.
 

FloofyPanthar

Gen 5 Guru
Member
Joined
Apr 1, 2017
Posts
56
Would you mind if I use this for an Essentials game pack? I'll credit you.
 

FloofyPanthar

Gen 5 Guru
Member
Joined
Apr 1, 2017
Posts
56
Reply
Not at all, that's what the resource is for. Go ahead.
I mean as opposed to a fangame. I saw this and am pretty sure that the project I'm working on, PokEssentials Gen 5, qualifies as a "mega pack". So I'm just making sure.
 
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