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Recruiting Pokémon Rusty, recruiting!

This thread's author is looking for long-term team members.
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xUMG

Hoho-oh?
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Oct 16, 2017
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Hello, we are looking to recruit the following, for a game we are currently working on.

Looking to recruit:

• None as of right now

Project Title: Pokémon Rusty

Team Members:
xUMG - *events, *sprites, *maps
Ampharos 2.0 - *events, *maps
Haunted Ditto - *sprites
ZmeyKolbasnik - *tester, *theme_recognizer

Progress: Check out the project thread.

Method of Contact:
Contact me on Discord: xUMG#4982

Thanks!
 
Last edited:
Hello, we are looking to recruit the following, for a game we are currently working on.

Looking to recruit:
  • Mapping, mostly complicated mapping shown in the YouTube series.
  • Sprite Artists, Tilset artist (Will be working with the mapper.), Object spriting (Example: The car shown in Cycling Road), Character Overworld spriting (Example: Peanut Butter)
  • Someone who can edit Luka S.J.'s Ultimate Title Screen resource, the gen 1 style, so instead of the electricity moving in the background, it'll be the fire animation (We are using the offline UPS).
  • And someone who's familiar with the PItem_ItemEffects script section to define an item that can be used from the bag.
  • If you do want to help on the project by doing stuff other than that, don't hesitate to contact me!

Project Title: Pokémon Rusty

Team Members:
SuzuiXIi (support)
Ampharos 2.0 (scripting)
Haunted Ditto (spriting)

Progress: Check out the project thread.

Method of Contact:
Either PM me on discord (xUMG#4982), or give me a DM here, tell me at what thing you could do help in, then I'll send you a discord link.

Thanks!
Hey, you forgot to add me.
Everyone, me need more people to work on this project.
If you can help in one of those kind of things listed above, feel free to contact... xUMG.
Thank you very much.
 
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