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Text input settings controlled by the player

Tutorial Text input settings controlled by the player 2017-02-16

Mr. Gela

Discord: theo#7722
Member
Joined
Jul 19, 2015
Posts
185
Kiedisticelixer submitted a new resource:

Text input settings controlled by the player - Allowing the player to change text input (keyboard or classic), instead of having it hardcoded.

What's this?
Pokémon Essentials allows you to choose whether the text input (naming the player, rival, nicknaming a Pokémon...) works like in the main games or it uses keyboard input. If you didn't know, this is the last setting in your Settings script section and is false by default. With this resource, you'll be able to add a new setting to the options screen, allowing the player to switch between the two at will. Personally, I prefer keyboard input as it's much more natural but I...

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Last edited:

DerxwnaKapsyla

Overseer of the Abyss
Member
Joined
Apr 24, 2017
Posts
152
I tried putting this into my game, and I made double sure I followed the steps, but I got an error every time I tried to change the setting
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