Legendaries play a significant role in most Pokémon games. For example, the main legendaries Ho-oh and Lugia in Pokémon Heart gold and Soul silver are depicted as Pokémon which have a great impact on the history of the Jhoto region. Pokémon Emerald also portrays its main legendries like in Heart gold and Soul silver but the games also makes us witness the power of these legendaries, the ability to manipulate nature itself. Likewise Dialga and Palkia in Pokemon Diamond and Pearl have the ability to control time and space respectively.
Since legendary Pokémon posses godlike powers and are respected as well as worshipped by the people of its region, I was wondering if games should allow the protagonist to catch them.
In my opinion I feel that legendary Pokémon should be made uncatchable, especially the main legendary Pokémon. The reason behind my argument is that the player will have full control of whatever the legendary Pokémon is in control of. For example if the player catches Dialga, he or she will gain full control of time. If someone catches Arceus he technically becomes God. I find this highly unrealistic. (Imagine a 10 year old becoming God of the pokemon world!)
I feel that instead of catching legendary Pokémon the player may interact with it by having a special bond where the main legendary Pokémon is summoned by the player upon his or her call during critical times.(the game may record the details of the pokedex entry of the pokemon at this time) I feel that this may be a very effective way as there is mutual understanding between the player and the legendary Pokémon where the legendary Pokémon accepts the protagonist. I find it more realistic rather than catching it and gaining full control over its power. In my case, the legendary Pokémon does not necessarily have to obey which is how things should be because they are legendary Pokémon.
I recently finished playing Pokémon Umber by Dawn Bronze and in that game both legendary Pokémon Suicune and Entei cannot be caught by the player which made a lot of sense because in that game both Suicune and Entei are the Guardians of an island and catching them would not have made much sense.
Furthermore, the summoning the Legendary Pokémon could be seen in Pokemon Rosegold by Atomic Reactor where Red (the protagonist) battles against an elder who summons Ho-oh for that particular battle.
This is a rather weird thing I had in mind so I wanted to know your opinions on being able to catch the Legendary Pokémon. Would you like them to be caught or let them be wild throughout the game?
Since legendary Pokémon posses godlike powers and are respected as well as worshipped by the people of its region, I was wondering if games should allow the protagonist to catch them.
In my opinion I feel that legendary Pokémon should be made uncatchable, especially the main legendary Pokémon. The reason behind my argument is that the player will have full control of whatever the legendary Pokémon is in control of. For example if the player catches Dialga, he or she will gain full control of time. If someone catches Arceus he technically becomes God. I find this highly unrealistic. (Imagine a 10 year old becoming God of the pokemon world!)
I feel that instead of catching legendary Pokémon the player may interact with it by having a special bond where the main legendary Pokémon is summoned by the player upon his or her call during critical times.(the game may record the details of the pokedex entry of the pokemon at this time) I feel that this may be a very effective way as there is mutual understanding between the player and the legendary Pokémon where the legendary Pokémon accepts the protagonist. I find it more realistic rather than catching it and gaining full control over its power. In my case, the legendary Pokémon does not necessarily have to obey which is how things should be because they are legendary Pokémon.
I recently finished playing Pokémon Umber by Dawn Bronze and in that game both legendary Pokémon Suicune and Entei cannot be caught by the player which made a lot of sense because in that game both Suicune and Entei are the Guardians of an island and catching them would not have made much sense.
Furthermore, the summoning the Legendary Pokémon could be seen in Pokemon Rosegold by Atomic Reactor where Red (the protagonist) battles against an elder who summons Ho-oh for that particular battle.
This is a rather weird thing I had in mind so I wanted to know your opinions on being able to catch the Legendary Pokémon. Would you like them to be caught or let them be wild throughout the game?