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Hey! Another day, another lost media recreation! Today I bring you Pokémon Pichu Playground Unity (PPPU), a fangame/tech-demo that allows you to interact in various ways with Pichu on your mobile or desktop device.
Plot and Features:
PPPU tries to recreate the experience of “Pikachu DS”, the...
Pokémon Turtwig's Target Smash 3D (PTTS-3D) is a fangame that tries to recreate the experience of the Flash game that TPC published in pokemon.com back in 2010; applying changes and improvements to it.
In PTTS-3D players take the role of a Turtwig on a wooden platform and must use an Energiball...
1,2,3... Coco Flip! is a recreation of the Voltorb Flip game that appears in the Korean and Western editions of Pokémon HeartGold and SoulSilver but without any Pokémon theme to be able to publish it without problem with Ninjas. For those who don't know it, the game is a mix between Minesweeper...
Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine.
In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...
Hey folks! I've been planning this project for a while and what better excuse than the “Beta Contest in 30 days” challenge of the Spanish community to finally put it onto the table. For context, most people have played the third generation Pokémon games. However, not everyone knows that they...
Hey folks! New day, new fangame. Today I bring you my last work: Pokémon Jukebox Unity!
Pokémon Jukebox Unity (PJU) is a remake of Pokémon Jukebox in Unity Engine. Pokémon Jukebox was the first application developed by Game Freak for Android smartphones with Pokémon content. Pokémon Jukebox...