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Hello, and welcome to my first Tutorial!
So, lots of devs are not very confident about making new screens/interfaces, and that is understandable, as it may be overwhelming at first, but once you get the hang of it, it isn't that bad!
We are going to make our own custom starter selection...
here is a short script that changes the type displayed of moves affected by abilities like pixilate to their new type, the script also makes hidden power show its type.
# updates move type ui based on abilities that change it.
class Battle::Move
def type_ui_modifiers(battler)
#
if...
Was going through older project and forgot that I made this. Make's the trade screen more suited for games with Elite Battle: DX UI.
This is for v19.1, but potentially can easily be updated for future versions - but something I don't have time to look at! There might be some minor issues...
This ressource has been made with Essentials v21/21.1.
The files and script locations may vary depending on your Essentials version.
This ressource is a simple reskin of the base Essentials Bag UI, with inspiration from Pokémon Platinum and Pokémon Emerald.
How to install:
First, go to your...
💎 Loaky's Modern Type Icons 💎
These are simple type icons I made for my game because I thought the ones that came with Essentials
just didn't look as eye-catching and interesting as I wanted them to look.
Here's my favorite Pokémon's typing with the new Icons!
They're simple and use the...