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How can i disable items usage in a trainer fight, like in this plugins https://eeveeexpo.com/resources/1477/ for exemple ? And can i do that with a switch even ?
I want to make sure that when the player selects Hard mode with a switch, for example, the battlestyle is always set and cannot be changed. I've looked at several fangames like Anil that have this, but I don't understand how they did it. If anyone knows, I'd love to know.
In Pokémon Reborn, Rejuvenation, Désolation when a terrains appears the battleback change and I'm trying to do the same but i tried many things but nothing works if someone know how to do it in Essentials V20.1 i'll be thankful.
Project Title:
Pokémon Ventablack
Pokemon Ventablack:
Explore a completely new region.
The Baseno region.
After moving to the Baseno region, you explore it and very soon come across a meeting of Team Magma, Team Aqua, Team Galactic, Team Plasma, Team Flare and Team Rocket and a completely...
Originally ported by Dersxwna Kapsyla for Essentials v20, this resource is a port for Essentials 21.1 of Luka S.J.'s original PWT script from v17.2. He made a strong effort porting it to Essentials 20, so go and give some love to the original port here. I only updated the wait method for making...
M.A.G (Moves & Abilities Galore)
M.A.G is a large archive of old custom moves and abilities that you can just plug and play within your own game.
Features
Custom scripted moves & abilities
Settings to change some effects of old moves & abilities
Ability to submit your own moves & abilities for...
Disclaimer: This is not a help thread. If someone has ideas/suggestions they are very welcome, but in theory this is probably me rambling about ideas/progress.
I got the following idea to simulate a Pokémon Ecosystem in Essentials. As a non-native English speaker I feel like I need to explain...