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This resource was made to make a trainer's party potentially more flexible depending on what's being desired. For example, you might have a trainer you gave two Pokémon slots, but you have three mons you'd like to give to that trainer as you think they fit. Let's say Rattata, Pidgey and Pikachu...
This is a simple plugin that starts a battle against a team that was randomly picked from a list of pre-defined Pokémon.
The opponent name, class and other properties are hardcoded but it can easily be replaced by parameters as well to make it more dynamic.
How to use:
In your event commands...
This ressource is an edit of the turn_random function that is part of base RMXP code, so it should theorically be compatible with any past and future version of Essentials and possibly with PSDK too.
What does it do exactly?
With this ressource, you can make any of your NPCs turn randomly. This...