Does anybody who uses Pokemon Essentials v20.1 know how to make battle ai work for specific trainer types instead of multiple trainers based on their skill?
Like I wanna make a specific trainer type had more points for using the move Toxic.
I want to make sure that when the player selects Hard mode with a switch, for example, the battlestyle is always set and cannot be changed. I've looked at several fangames like Anil that have this, but I don't understand how they did it. If anyone knows, I'd love to know.
v0.4.0 available now!
Introduction:
This fangame is designed around the sandstorm weather and is located mainly in a large desert with many sub areas.
There are a lot of changes to all the Pokémon, many moves, and some abilities in this fangame.
I manually rewrote all the movesets for this...