Description:
Kirlia the Twinkle is spending Christmas in a quiet snowy town.
Along the way, she meets Metang the Tinsel, Purloin the Velvet, and a few other familiar faces - sharing small conversations, decorating a tree, and passing time through winter evenings.
Game duration: 10–20 minutes
🎄...
Hiii!
I wanted to share a script I couldn't get to work in my game. I thought it was my problem, but then I read online that it wasn't working for other people, too. So I edited and fixed some parts of the script, and... Now it works! The version I tested it on is 19.1 (the one I use), but I...
I’m running into a weird issue in Pokémon Essentials v20.1 involving waterfalls. When my player goes down a waterfall, the camera scrolls too far down usually a few extra tiles depending on the size of the waterfall. Sometimes objects like items or NPCs tag along on the side of the screen...
Does anybody who uses Pokemon Essentials v20.1 know how to make battle ai work for specific trainer types instead of multiple trainers based on their skill?
Like I wanna make a specific trainer type had more points for using the move Toxic.
I want to make sure that when the player selects Hard mode with a switch, for example, the battlestyle is always set and cannot be changed. I've looked at several fangames like Anil that have this, but I don't understand how they did it. If anyone knows, I'd love to know.
v0.4.0 available now!
edit (December 21 2025): updated the screenshots on this posting.
I'm not currently working on Dustbowl but I plan to return to it Eventually™.
Thank you for playing my first fangame project.
Introduction:
This fangame is designed around the sandstorm weather and is...