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  1. Lord Lucario 35

    Short-term Pokemon Eternal Emerald: Mega Pokemon Spriters needed.

    Created using Pokemon Essentials 20.1 Introduction: Pokemon Eternal Emerald is a fan-made recreation of the original emerald with new tilesets, a similiar but different storyline than the original, a new evil team and much more! I had always wanted to remake my favorite game, so I decided to...
  2. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    That makes sense. I finally was able to get it work. Thanks for your time and help! Hopefully I don't run into anymore issues.
  3. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Something like this? The pbBuyClothes still gives out an error message.
  4. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    When I try the mart part now to buy the outfits using pbBuyClothes it doesnt read it and nothing happens. If I add pbWardrobe it just goes right to that.
  5. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Sorry just realized. Deleted the code from the where I had and moved it to bottom of main in the plugins folder.
  6. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Its in the main function in the script editor
  7. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Okay deleted that so it now looks like this.
  8. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    With this event: I get this error: I did add this to scripts: def pbUnlockOutfit(outfit_index) outfit_unlock = WardrobeConfig::OUTFITS[outfit_index] if !$player.outfit_unlocked.include?(outfit_unlock) $player.outfit_unlocked.push?(outfit_unlock) echoln "Outfit #{outfit_unlock}...
  9. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Here it is set up in an event, but how would it be put underneath the pbPokemonMart correctly?
  10. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    So after the ends you put this in the script editor? def pbBuyClothes(itemList) for outfit in itemList do if $bag.has?(outfit) outfit_index = pbItemToIndex(outfit) pbUnlockOutfit(outfit_index) quantity = $bag.quantity(outfit) $bag.remove(outfit, quantity) end...
  11. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    The mart script in the UI_Pokemart scripts section? Or something like this? Thats just an example. It doesnt work. pbBuyClothes([ :RUBYOUTFIT ])
  12. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Heres a crash when I try to open up the wardrobe with a different outfit on. This is the text I added: The basic clothes is the original outfit you start with which should be 0. Than everything after that is 1 and so on. OUTFITS = [ "Basic Clothes", "Classic Clothes"...
  13. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    I added to end of main and added a few more outfits but crashes when trying to load up the game. Also how do I add outfits to the actual file? # Outfit Names in order of number index (must keep/consist of base outfit) OUTFITS = [ "Basic Clothes" ]
  14. Lord Lucario 35

    Resource DarrylBD99's Wardrobe

    Would there be a way to be able to purchase an item first at the shop and then add it to this plugin. I currently have the outfits designed as items so you just switch in your bag. #------------------------------- [CLASSICOUTFIT_M] Name = Classic Outfit NamePlural = Classic Outfits Pocket = 8...
  15. Lord Lucario 35

    New Hoenn Area

    Yeah the plan is to actually start at the southpoint of the map and then move up from there. Your right about the trees. I may remove a few and replace them with rocks instead. Thanks for your feedback!
  16. Lord Lucario 35

    New Hoenn Area

    This is the 2nd part of Route 106 in my fan game remake of Pokemon Eternal Emerald. I feel like the original emerald didn't really allow you to explore Route 106, Granite Cave and Dewford Island, So I decided to make another part of the island, which you will explore after defeating the 1st gym...
  17. Lord Lucario 35

    Released Pokemon Eternal Emerald Gen3

    I don't have a release date yet for the next version, but I can say that the main story has been fully completed with new areas and ideas.(You can now buy outfits for your character and become a Pokemon Ranger). I have also changed the tilesets and fixed the bugs that appeared in this demo...
  18. Lord Lucario 35

    Oras Victory Road Maps in gen 3

    I remade 2/3 of the new victory road maps from Omega Ruby and Alpha Saphire in gen 3 style for my game Pokemon Eternal Emerald(A remake of Emerald in Pokemon Essentials). Please leave feedback if there is anything I should add or forgot to add.
  19. Lord Lucario 35

    Released Pokemon Eternal Emerald Gen3

    I will send you a direct message of a few of the updated games screenshots.
  20. Lord Lucario 35

    Released Pokemon Eternal Emerald Gen3

    1. There actually isn't any quests in the demo so you weren't missing out on much. 2. I didn't know about that double battle bug so I will look into it. 3. I will try to release it this year if I can. Depends if I have time. I haven't worked on it for over 3 months. 4. What do you think of the...
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