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  1. RTCanwind

    Resource The Gen 9 Move Animation Project

    try to recompile your game
  2. RTCanwind

    Which Pokemon need evolutions or pre evolutions?

    Even if we only consider the battle, I think this is still one-sided. With pre-evos, we can make these Pokemons available to players in the early stages of the game, even as Starter Pokemons.
  3. RTCanwind

    Resource [Map Pack] Remastered Kanto and Johto Overworld and Caves, with Bonus Beta maps (and Music)

    It seems that the map_connection directly connects Route 36 to Ecruteak City,skipping Route 37.
  4. RTCanwind

    Graphic Status icons

    I will suggest right one.
  5. RTCanwind

    Resource The Gen 9 Move Animation Project

    Here are some of them. https://mega.nz/file/SdgwiZYQ#AQPZlpH4CcKi-Tjj6tbfMuZhIeSXIUr-WiAy5Kqcak4 By the way, Pokemon Revju 13.5 was released at 2023 and may have more animations. I meet the same issue in this version.
  6. RTCanwind

    Resource The Gen 9 Move Animation Project

    Some z-move animations like Guardian of Alola seems already finished in reborn 19. However, due to the above reasons, I am unable to import it into essentials.
  7. RTCanwind

    Resource The Gen 9 Move Animation Project

    I tried to trans animations from Pokemon Reborn 19 to Pokemon essentials, but it seems no luck. All imported animations are transparent, though anim sheets have been set correctly. I remember not encountering this issue in older versions of reborn.
  8. RTCanwind

    Resource [Map Pack] Remastered Kanto and Johto Overworld and Caves, with Bonus Beta maps (and Music)

    Since TFJ has already been completed, may I ask if this resource will update the Johto region?
  9. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    https://www.deviantart.com/darkusshadow/art/WIP-Gen-9-Paldea-Pokemon-Overworld-Sprites-967776690
  10. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    The backsprites are made by Caruban. So of course you won't find them anywhere else. They are actually 300%. If your script does not have scaling settings, you can also manually scale them to 200%.
  11. RTCanwind

    Resource ENLS's Fancy Camera

    def camera_speed return 0.8 if $PokemonSystem.cameramode == 1 #or other switch you defined ,0.8 could be any number bigger return (@camera_speed || FancyCamera::DEFAULT_SPEED || 1) * 0.16 end This is what I do. As for Following Pokemon EX, since I haven't tried out that, I cannot...
  12. RTCanwind

    Resource ENLS's Fancy Camera

    The lag of following pokemon may be caused by the Override of "def transfer_player", you can just combine them. And I found it is not difficult to switch between Fancy Camera/Traditional Camera, just set camera_speed to 0.8 when you want to switch off it.
  13. RTCanwind

    Resource ENLS's Fancy Camera

    I absolutely love the way Camera runs in Space Trainers! A small suggestion is to add a switch for players to switch between Fancy Camera/Traditional Camera, as this may cause a small number of players to feel dizzy.
  14. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Well, they are already included in the Sprites Credit List in the "Overview". It shows that Caruban is working on backsprites.
  15. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    View "Updates" to find the history version works on 20.1, download it in "History".
  16. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    The -1 here actually represents "can only be learned via move reminder", which is neither "learn during evolution" represented by 0 nor "learn at level 1" represented by 1. Anyway, changing -1 to 1 is a compromise if you don't choose to change the code.
  17. RTCanwind

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    I guess you may not have completely deleted one of the versions. You can try searching for 'alias palda_pbTryUseMove pbTryUseMove', which I think may have appeared twice in different versions of your scripts.
  18. RTCanwind

    Completed Space Trainers

    Cool camera movement!
  19. RTCanwind

    Thoughts on using Legendaries outside of their intended context?

    Not at all. There is nothing more "outside of Legendaries' integrated context" than Dynamax Adventures, but it is 100% "official".
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