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In Pokémon Essentials, the bike graphic stays in "motion" whenever you stop or move. This script helps stop it.
How it Works:
The script helps recognize the graphics used when the player stops on the bike. The graphics' names in the script are "boy_bike_stop" and "girl_bike_stop".
For the...
blacccringemaster submitted a new resource:
Parked Bike Graphic Script - Makes Player Look Like They Parked Their Bike
Read more about this resource...
I forgot to mention that the menu was working before I installed the EncounterUI plugin. But, I'll try and delete the Safari and BugContest Entries (since either won't be needed in my game anyway because there's no Safaris or BugContests).
Thanks again for the insight.
Thanks for the insight, AiurJordan. It makes sense that the number of entries is messing with the icons not finding the appropriate index number like you said.
For my issue, how did you solve the issue with JUST the EncounterUI? You said that it works properly with just the EncounterUI loaded...
I'm experiencing the same problem GalarianZapdos is having. I only installed the EncounterUI plugin from ThatWelshOne_ and experienced graphical errors in the pause menu. For example, when I select "Pokemon", it shows the graphic icon for "Quit." It seems like the graphics are shifted. But in...