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Will wait for v1.2's fixes, but am dying to continue :)
literally been thinking about this game all day at work lmaoo
Also to be clear, I did get the Pokédex I just don't think there was a message indicating it in v1.0, but I could have just totally missed it :)
Who doesn't love candy? And free exp? (me actually, I think these things are broken)
Installation:
1.) Download the psdkplugin, throw it in your project's script folder
2.) Run the game
3.) Gg
How to use:
1.) Create a new item in Studio. (Mine is a generic one stored in the "other items" item...
In PSDK and Studio you set your encounters through groups. I like to have my encounters change throughout the day, but unfortunately that required me to set 4 groups! One for morning, one for day, one for sunset and one for night. I only wanted 2 different groups, one for morning & day then one...
Invatorzen updated [PSDKPlug] Toggle Exp All with a new update entry:
More instructions and now it works with both versions of the Exp handler :)
Read the rest of this update entry...
I've felt pretty strong about how overpowered the current Exp. Share is in Pokémon games and wanted to make a bit of a reversion. This allows you to turn on/off the Exp. All while keeping the function of the Exp. Share!
What's the problem?
By default in PSDK there's two ways for global exp to...
Invatorzen submitted a new resource:
[PSDKPlug] Toggle Exp All - Modifies the Exp. Share to be a held item while adding a new Key Item - the Exp. All!
Read more about this resource...
Invatorzen updated [PSDKPlug] Freeze to Frostbite with a new update entry:
Added French and Spanish language support!
Read the rest of this update entry...