I'm gonna be honest I'm not a ruby programmer, I know other languages, and I'm not the author of the script so I think you should asked someone else who's into coding scripts for essentials. If you really want I can do some research and give you a final answer.
Pokémon Fairy Tail is a ambitious project I had for a long time but it didn't much progress. So now I want to recruit people to make the game great because I love Fairy Tail and its universe. I try to write the plot as faithful as possible to the original one because I want the player to be...
I updated the Radial Menu of Cony for a project I'm working on and wanted to share it with you !
You can customize it easily.
It will only work with Pokémon Essentials v20 !!
Installation:
Unzip -> put the "Radial Menu" folder as it...
Can we adjust the distance between the player and the pokemon because for taller pokemons it does not look as good as smaller ones with gen 4 overworld character sprites ?
All the sprites have an increased speed with EBDX, when I don't use it there are the default sprites with no problem so idk what's happening.
And for the regional map I would maybe prefer reducing the size of the map to fit between the borders or adding more space because with my region map it...
Thanks for replying, I like to keep EV and IV hidden to let some mystery like original games but I mainly want to hide IV. Feels like the player shoudn't know about that.
Thanks for giving your opinion I'll probably go with 2d because probably most of 3d tilesets are made with dp/hgss sprites so I think it's more flexible.
Hello, I'm actually looking for gen 4 tilesets and I wonder what types I should choose. Let me explain. There are tilesets which are pretty accurate with the official games with 3d styled structures and other adapted to 2d for pokemon essentials. I think the second type looks better just because...