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Search results

  1. 110

    Resource Independent Hidden Power Type

    This is really cool, is there anyway to stop HP from being Stellar?
  2. 110

    Resource Changing Trainers

    ***Full script: changingTrainerBattle.start(:BUGCATCHER, "Consisto") Backtrace: Validation:29:in `validate' GameData:100:in `get' Trainer:169:in `initialize' Trainer:187:in `initialize' [Changing Trainers] [1] Main.rb:95:in `new' [Changing Trainers] [1] Main.rb:95:in `block in...
  3. 110

    Resource Changing Trainers

    I got an error saying "Expected nil to be one of [Symbol, GameData::TrainerType, String], but got nilClass"
  4. 110

    Resource Pokedex Tasks

    I got a similar issue, for some reason it only works if you don't edit the Pokemon. Just pbAddPokemon
  5. 110

    Resource Monotype Challenge - v21.1 port

    This is a really cool resource, is there a way to add exceptions? If I wanted a Bug type run could I make Pokemon in the Bug egg group available?
  6. 110

    help with final battle - player/rival/mew vs giovanni/mewtwo?

    I don't think 3v1's are possible but I know you can make battles where you lose and the game still continues. You could make the first battle a forced loss and then have Mew show up to make the second battle possible.
  7. 110

    how do i make a sibling rival?

    Something like this. You can copy the name code from the rival on Route 3 in default Essentials.
  8. 110

    how do i make a sibling rival?

    Add a control switch that changes the sprite that the rival uses and make an extra event page anytime you talk to your rival.
  9. 110

    Resource Let's Go Exclusive Moves and Forms

    FsT/110 submitted a new resource: Let's Go Exclusive Moves and Forms - Adds Partner Pikachu, Partner Eevee and their exclusive moves from Let's Go Read more about this resource...
  10. 110

    Let's Go Exclusive Moves and Forms 2024-09-28

    A simple resource which adds 2 new forms for Pikachu and Eevee as well as their exclusive moves. If the sprites look weird in battle just copy the sprites for Pikachu/Eevee and make sure the names match the ones in the PBS.
  11. 110

    Resource Hyper Training Script

    You can remove lines 34-37 in the code to get rid of the Level 100 limit but I'm not sure about specifically 50 and above.
  12. 110

    Resource Detailed Error Messages for Players (and not only debug/playtest mode)

    Exception `ArgumentError' at Section031:29 - comparison of Integer with nil failed I followed the instructions but it didn't work so I tried copying the Main script from a vanilla project and now this keeps showing up.
  13. 110

    Resource Radical Red Ability Pack

    I got this error because of Blazing Soul, Bad Company works so I'm not sure what's wrong. Exception `NameError' at [Radical Red Ability Pack] Ability Handler.rb:96 - undefined local variable or method ` move' for main:Object
  14. 110

    Resource Customizable Enhanced Battle UI

    I get this error message whenever a battle starts. If it matters I already had EBUI installed before getting CBUI and CEBUI. Exception `NoMethodError' at [[DBK] Enhanced Battle UI] [000] Main.rb:377 - undefined method `clear' for nil:NilClass
  15. 110

    Resource Improved Battle AI for Essentials v20.1

    Maybe it's just because I'm on V21.1 but I got this error message while trying to compile. Exception `NameError' at [Improved AI] AI_EffectScores.rb:5 - undefined method `pbGetMoveScoreFunctionCode' for class `Battle::AI'
  16. 110

    Resource Voltseon's Overworld Encounters

    Exception `NoMethodError' at [v21.1 Hotfixes] Misc bug fixes.rb:701 - undefined method `map_id' for #<Temp_Event> This appears when I bring a Pokemon to a map with encounters. It was definitely working before so I'm not sure what I did wrong.
  17. 110

    Resource [v13+] Type Quiz

    $game_variables[58] = +1 TypeQuiz.start_scene(4) Conditional Branch: Variable [0058: Points] >=4 Conditional Branch: Script: pbItemBall[/CODE] Is it meant to be something like this? I can't get it to work.
  18. 110

    Completed Pokémon Daybreak [NEW UPDATE!]

    Good fangame
  19. 110

    Released Pokémon Gear of Time (Discontinued)

    (Anne is a Shorelorn) I like this game. The route and city/town designs were nice, the difficulty is higher than I expected but it wasn't unfair. I like the designs of the regional variants and I'm looking forward to the next update.
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