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  1. GangstaNerd

    Missing Images Request Form

    Username: GangstaNerd Thread link: https://eeveeexpo.com/threads/7021/ Attachment IDs: 21539, 19934, 19935, 19936, 19937, 19938, 19939 Thank you for all the help.
  2. GangstaNerd

    Completed Pokémon Afterlife Part I

    I have attached an updated version of the game. To clear the failed rescue Sandshrew quest, just talk to the quest giver in Diov Town and it should clear for you. If there is anything else please let me know, thank you.
  3. GangstaNerd

    Completed Pokémon Afterlife Part I

    Ok thank you, I'll check it out and push out an update tomorrow.
  4. GangstaNerd

    Completed Pokémon Afterlife Part I

    I found the error with Sandy quest, and it didn't remove the dependency if failed. I have fixed that I also changed it so that the player gets a sense that they are being timed so that they return Sandy faster. As for the other quest which one is not being marked as done so I can fix that as well.
  5. GangstaNerd

    The 12 Days of Mapmas, a Speed Mapping event!

    Theme: Haunted House Map Name: Haunted Mansion Interior Feedback: If you're willing to give it Credits: Essentials tileset edited by myself I made this map in about 45 minutes, just trying to play around with different viewpoints of scary tones of colors.
  6. GangstaNerd

    The 12 Days of Mapmas, a Speed Mapping event!

    Theme: Cabin in the Woods Name of map: Poison Lake Tileset credits: Vanilla tileset edited by Myself Comments: A wooded area with a cabin on a lake for an alternate dimension for one of the games I'm currently working on. Not fully complete, need to add grass tiles and fine tune it. I did this...
  7. GangstaNerd

    Completed Pokémon Afterlife Part I

    Who would like to see their favorite Pokémon evolve into a ghost type? I'm currently working on Part 2 of 3 for Pokémon Afterlife. If you would like to possibly see a Pokémon favorite be turned into a Ghost type then reply to this post and I may be able to incorporate it into one of the games...
  8. GangstaNerd

    Completed Pokémon Afterlife Part I

    Due to the valuable feedback, the game has been majorly revamped. The updated link along with the changes made have been included in the information above. If you've already started the game, unfortunately, you will have to create a new game as the main storyline has been revamped. I would like...
  9. GangstaNerd

    Pokémon Afterlife Game Jam #9 Resource Pack - Pokémon Afterlife Part I Resource Pack

    Updated Items: Removed - Lantern Large, Lantern Medium, Lantern Small Added - Lantern & Ritual Tome
  10. GangstaNerd

    Resource Pokémon Afterlife Game Jam #9 Resource Pack

    GangstaNerd updated Pokémon Afterlife Game Jam #9 Resource Pack with a new update entry: Pokémon Afterlife Part I Resource Pack Read the rest of this update entry...
  11. GangstaNerd

    Completed Pokémon Afterlife Part I

    I'm in the process of fully revamping the game. Adjusting the marsh tile counter was one of them. I just need to fo a few more tests and the game should be published. Most likely by the end of this week.
  12. GangstaNerd

    Completed To The Lake

    Really wanted to play this game when I first saw the title screen. Boy did it deliver, I really enjoyed the different take on the game, and how the story played out. I ended up siding with the Callu and didn't play the other side because I didn't save it for a while and it took me back from the...
  13. GangstaNerd

    Completed Pokémon Afterlife Part I

    I have included an updated game link to address some additional bugs that were encountered through some people's playthroughs, I've also decreased the number of spirits that are required for gathering for every tier to make it seem less grindy. The first tier is 5, the second tier is 10, the...
  14. GangstaNerd

    Completed Pokémon Afterlife Part I

    Thank you I appreciate all the feedback. To be honest, I did feel that only gathering did seem a little mundane, that's why I added some side quests to break that up a little. I could see that making the player gather fewer spirits would help make it seem less mundane. The portals do change...
  15. GangstaNerd

    Completed Pokémon Afterlife Part I

    Thank you I appreciate all the feedback. I'll look into the Caterpie quest though. The portals move after you finish gathering the first ten. There are 2 portals available when gathering ghosts but only change when the tree asks you to gather more. I understand the repetition being really...
  16. GangstaNerd

    Completed Pokémon Afterlife Part I

    Life has not been the kindest of friends to you or your Pokémon. After a tragic accident, both you and Pokémon's parents died and developed a special gift that leaves you feeling cast out from the world given to you. As you move from home to home you grow even more in the darkness of being an...
  17. GangstaNerd

    Pokémon Afterlife Game Jam #9 Resource Pack v2

    This resource pack contains audio, autotiles, characters, fogs, items, Pokémon sprites, tilesets, and titles edited and created for Pokémon Afterlife.
  18. GangstaNerd

    Resource Pokémon Afterlife Game Jam #9 Resource Pack

    GangstaNerd submitted a new resource: Pokémon Afterlife Resource Pack - Resource Pack for the Pokémon Afterlife, includes tilesets, Pokémon sprites, characters, etc. Read more about this resource...
  19. GangstaNerd

    Game Jam Game Jam #9: Discussion

    My first time Jammin' out and excited
  20. GangstaNerd

    Resource Modular Title Screen

    I am currently having issues with the spinning effects for both effects 7 and 11. I'm not great with scripting and don't understand how to fix it. Below are the scripts I am using for the title. Thank you for any help. Edit: I was able to fix the issue. It was in the #spins element script...
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