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Hello! Thank you for this plugin, it is great. There's just one small issue for me:
After converting the video to .ogv, there's artifacting absolutely everywhere, almost seizure-inducing. I've followed the instructions for export (.avi format, encoded with msrle, 640x400 at 24 fps) but the...
Figured out a way! I'll post it here if other people want to make a similar EXP gain system.
(Note that this will only cover how to make it work in the battle code, not how to create the new value slots themselves; it's easy enough to figure out)
First of all, in in the Pokemon script, add a...
Hello!
I am currently using Essentials (version 21.1 with hotfixes) to try and recreate an old GBC Pokémon clone.
Issue is: while its systems are very Pokémon-adjacent, a lot of things are not. One of these systems is, that EXP gain is not calculated and instead is a fixed value per-encounter...
Hello! While testing some early stuff with my current game project (Pokémon Essentials version 21.1 with the latest hotfix patch) it seems that the game fails to find and play the animation for Struggle. This animation exists in the editor (as Move:STRUGGLE) and I made sure to re-compile the...