I tried this but the event I wanted to stay put moved back into position when I left the room.
Code is:
Conditional Branch: Script: TrainerBattle.start(SCIENTIST_F, "Peggy")
Script: pbNoticePlayer(get_self)
Control Switches: [0059: DefeatedPeggy] = ON #Self Switches...
This honestly looks really awesome! Just downloaded the game!
Also, since the download did have all of the game files, do you mind if I either use or take notes on the source code for some of the animations and mechanics? I'll be sure to leave credit for you and any applicable devs!
I am trying to copy over sections of the Park Tileset to Pokemon Essentials' "Outside" tileset and am currently facing a rogue pixel problem. As in pixels from various tiles are bleeding over into other tiles. What can I do to fix this?