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Search results

  1. The_Bird_King

    Resource Deluxe Battle Kit [v21.1]

    Thank you, I teach a middle school video game design class and we are using this mod to add some basic programming language to the class and the kids are coming up with all sorts of crazy boss battle ideas, they love it!
  2. The_Bird_King

    Resource Deluxe Battle Kit [v21.1]

    One more question, is there a way to set this so it happens every turn?
  3. The_Bird_King

    Resource Deluxe Battle Kit [v21.1]

    Thank you! It was the random part in caps that was messing everything up
  4. The_Bird_King

    Resource Deluxe Battle Kit [v21.1]

    So I am not sure what I am doing wrong here, the game runs but the effect does not happen in battle (I want the gym leader to get a stats boost each turn): setBattleRule("midbattleScript", "TurnStart_foe" => { "setBattler" => :Opposing, "battlerStats" => [:RANDOM,1]} )
  5. The_Bird_King

    Resource [v13+] Character Selection

    I was able to figure out what I was missing (not updating the metadata). Everything is good now, I just wish Essentials included the full sprite sheets for Brenden and May :/
  6. The_Bird_King

    Resource Nuzlocke Ex

    Thank you, one more question. If I wanted some in game way for the player to see their challenges, how could I go about that? I tried both the script commands you listed and if I make an NPC that just has that script command, nothing happens when I talk to them.
  7. The_Bird_King

    Resource Nuzlocke Ex

    I think you put the wrong link, when I try to download this it takes me to your level cap file
  8. The_Bird_King

    Resource [v13+] Character Selection

    I did that and after picking any of the characters, it just gives me the default male character.
  9. The_Bird_King

    Resource [v13+] Character Selection

    I have a question: I put this above main: First i have the code for character selection, that part works. Below it I have this: def somename overworld = ["trainer_POKEMONTRAINER_Red","trainer_POKEMONTRAINER_Leaf", "trainer_POKEMONTRAINER_Brendan","trainer_POKEMONTRAINER_May"] battle...
  10. The_Bird_King

    Resource In-Depth Pokedex Data Page [v21.1]

    That fixed it, thank you. For anyone else trying to make this work with gen 9 pokemon, just add this in town_map file: #------------------------------- [2] Name = Gen3 Filename = mapRegion0.png #------------------------------- [3] Name = Gen4 Filename = mapRegion0.png...
  11. The_Bird_King

    Resource Regional Dexes up to Gen 9

    That fixed it, thank you. For anyone else wondering, just add this in that file: #------------------------------- [2] Name = Gen3 Filename = mapRegion0.png #------------------------------- [3] Name = Gen4 Filename = mapRegion0.png #------------------------------- [4] Name = Gen5 Filename =...
  12. The_Bird_King

    Resource In-Depth Pokedex Data Page [v21.1]

    Is there something I need to edit if I have more than the original regional dexes to make this work? I updated the script manager and regional pokedex files but I get this error when trying to view a dex entry for any pokemon regions 3-9 unless I view it through the national dax: Exception...
  13. The_Bird_King

    Resource Regional Dexes up to Gen 9

    I'm not sure what I am doing wrong: I set everything up and got this error (it only happens when I try to access regions 3-8 in the Pokedex): Exception: RuntimeError Message: Unknown ID 2. Backtrace: GameData:176:in `get' UI_Pokedex_Entry:24:in `pbStartScene' [[MUI] Pokedex Data Page] [001]...
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