• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Search results

  1. ChromeValiant

    Completed Pokémon Dark Horizon

    Just finished, this game is peak :) My thoughts: The return of Cipher plot, Colosseum cups, and general atmosphere (art style + music selection) were top notch and appropriate. The writing manages to handle a darker, "edgier" story with tact and the spirit of a professional Pokemon game / JRPG...
  2. ChromeValiant

    Engine/Dev Kit Essentials FRLG

    Yo! The Gym Trainers in Celadon Gym are missing the Event Page where they won't battle the player if they've defeated Erika.
  3. ChromeValiant

    Resource New Battle Animation Editor (v22 preview)

    Via the new animation editor, we can look into porting animations from the following resources (with credits to the original authors and graphics rippers, of course): NocTurn's ~45 HGSS-style animations (with credit to NocTurn and SpritersResource.org): https://eeveeexpo.com/resources/650/...
  4. ChromeValiant

    Engine/Dev Kit Essentials FRLG

    Np mate, I literally just got back into fangame dev after my own burnout & irl responsibilities taking over 😅 Keep up the good work, mate! I've been using your resource extensively for my own Kanto + Sevii game :)
  5. ChromeValiant

    Resource Trade Screen: DX

    Like @komeiji514 said, this can work with v21.1 with some tweaks. I went ahead and ported this to v21.1 and bundled it with my Open-Source EBDX Renovation Project for v21.1, for anyone interested in using this script with EBDX :)
  6. ChromeValiant

    Resource Open-Source EBDX Renovation Project

    Hmm, for some reason I cannot replicate this issue, as these work fine on my machine. Apologies for the inconvenience, I intend to investigate further. Unfortunately not 😅 but I do intend to add S.O.S. battles and HP thresholds, based on @grogro's Mid battle dialogue for v20+ script. While...
  7. ChromeValiant

    v21.1 Open-Source EBDX Renovation Project - Trade Screen: DX (by Rua) now included; Databox fix

    I ported Trade Screen: DX by @Rua to v21.1 and restructured the file paths to fit more in line with EBDX. (Also databox name color now displays correctly again for Shiny & Shadow Pokemon)
  8. ChromeValiant

    Resource Open-Source EBDX Renovation Project

    ChromeValiant updated Open-Source EBDX Renovation Project with a new update entry: Trade Screen: DX (by Rua) now included; Databox fix Read the rest of this update entry...
  9. ChromeValiant

    Engine/Dev Kit Essentials FRLG

    Hey! Just wanted to ask how's the Sevii Islands going? One resource that could speed things up drastically is this open-source game (see the credits section) called Pokemon Zero by zerokid. It includes all of the Sevii Islands maps. In fact, you may even be able to use CTRL + A on the map from...
  10. ChromeValiant

    Resource Open-Source EBDX Renovation Project

    Hello all, the framerate & lag issues should be (mostly) resolved now (hopefully 😅 ), as I implemented @http404error's fixes and improvements and they appear to be functioning correctly on my machine 👍 Yeah, the music delay before each wild battle was driving me crazy too 🙃 but should be...
  11. ChromeValiant

    Resource Open-Source EBDX Renovation Project

    ChromeValiant updated Open-Source EBDX Renovation Project with a new update entry: Framerate Fix! Courtesy of http404error & the Pokemon Re:Union team :) Read the rest of this update entry...
  12. ChromeValiant

    v21.1 Open-Source EBDX Renovation Project - Framerate Fix! Courtesy of http404error & the Pokemon Re:Union team :)

    Significantly improved how the v21.1 port handles framerate via a new class called EBDXwaiter, give a big shout out to @http404error and the Pokemon Re:Union team :) refactored the Battler Bitmap file hierarchy code to more accurately display female sprites, as well as deprecate index number...
  13. ChromeValiant

    Resource HGSS style Multi-Save

    It should be able to convert old saves into the new format using a magic number system. If not though, I do apologize! Cheers,
  14. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    Hey! So the DP Pause menu requires Marin's Scripting Utilities, hence the issues of undefined methods. I shall investigate further for your issues with the BW Pokedex. Sorry to hear your issues! Note that this version relies on the in-depth Pokedex data page, so it cannot be deleted easily. If...
  15. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    Yo! Yo! Sorry to hear, I shall look into this further. Which game switch number did you select? And which other plugins are you using?
  16. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    Yeah, I saw that. This is built on Luka's Scripting Utilities, v3.3 (like @DeepBlue PacificWaves 's original BW Pokedex plugin), as is my Open-Source EBDX Renovation project & @Manurocker95 's PWT port, so I'll likely just copy/paste Easy Mouse System into v3.3 & credit accordingly lol. Or...
  17. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    At some future date, I would like to: re-structure the code to display distinct "Info" / "Area" / "Forms" / "Data" graphics (following the Modular UI scenes convention) resolve any text mis-alignment issues add Mouse Support compatibility via Luka S.J.'s Easy Mouse System update to v22 but...
  18. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    I also went ahead and updated the credits section of this page to more accurately reflect all the contributors :)
  19. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    Yo! Sure thing: [000] GameData.rb is identical [001] Page Setup.rb: DATA_TEXT_TAGS have been inverted for suit a darker message box, along with a new color for white text Under def drawPage(page), a resetItemIcon call was added after pbResetFamilyIcons [002] Main Page.rb introduces def...
  20. ChromeValiant

    Resource BW Pokedex + In-Depth Data Page compatibility patch

    ChromeValiant submitted a new resource: BW Pokedex + In-Depth Data Page compatibility patch - Best of both worlds! Courtesy of NikDie with permission to share :) Read more about this resource...
Back
Top