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  1. T

    Resource Ekans Game!

    Wow, the point based gameplay with rewards is becoming more and more interesting.
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    Regarding fishing gameplay in ESS

    Hey buddy, is there a plugin in ESS game development that can enrich fishing gameplay?
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    21.1Regarding the Quantity of Pok é mon Skills

    I understand what you mean. The worst thing is that I don't understand Ruby......
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    Resource Set Initial Pokemon Values

    This is a great plugin that is equivalent to the benefits provided by the author to players, allowing them to freely choose the direction of Pok é mon cultivation, eliminating the hassle of brushing features and personalities. But I don't think it seems perfect, can it be optimized? Yes, because...
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    21.1Regarding the Quantity of Pok é mon Skills

    got it. So what do you mean, this can only be implemented by creating plugins?
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    21.1Regarding the Quantity of Pok é mon Skills

    I have a crazy idea that Pok é mon can only have four skills at the same time. How can we make Pok é mon have six or even eight skills at the same time?
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    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Exception: NoMethodError Message: undefined method `empty?' for nil:NilClass***Full script: TrainerBattle.start(:LEADER_RUBY,"Ruby") Backtrace: [Innate Abilities]AAM Battler.rb:87:in `pblnitPokemon' Battler Initialize:61:in`pblnitialize' Battle StartAndEnd:117:in`pbCreateBattler'...
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    Resource Add the function of exchanging ball types in the Party UI

    It should have been overwritten by other plugins......
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    Resource Add the function of exchanging ball types in the Party UI

    Thank you very much for your reply. I followed your instructions, but there was no response......
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    Resource Add the function of exchanging ball types in the Party UI

    Wow, this is a great operation, I really want to use it. But I don't know how to add it to my game. Is it throwing this code on top of 'Main'? It seems like it can't start. I'm sorry, I'm a beginner and don't know how to operate it. Can you give me a prompt? Thank you for your reply!
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    21.1Discussion on the leader of Pok é mon

    Hey, buddy. I have a sudden idea. I want to automatically generate a certain Pok é mon leader in the game, for example, it will refresh every 10 minutes or so. It does not need to be triggered by events (or can be automatically refreshed after entering a certain map). It does not limit the...
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    21.1Help seeking: Some ideas about original props

    Yes, if you want UI, animation effects are indeed needed to achieve it. But if it's an event, how should we handle it? Humbly seeking advice.
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    21.1Help seeking: Some ideas about original props

    Wow, that's really amazing. You've fulfilled my desire. The plugin is currently running very smoothly, thank you so much! There is another small question, I would like to ask you, teacher. In the creation of 21.1ESS, we often encounter some levels that require players to defeat NPCs before they...
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    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Hello, I have a small question that I would like to inquire about. When I set INNATePrGRESSVNet=true in AAM Settings, cannot NPC's Pok é mon use Innates? If so, would it be unbalanced if the player's Pok é mon were strengthened while the NPC Pok é mon were weakened significantly?
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    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    My goodness, I'm too careless. I will study how to operate it well. Thank you for your reply!
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    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Does this random feature have a switch? I don't like random features, I want to turn them off. How do I operate? Can you add a level unlock function, such as unlocking the first feature at a certain level and unlocking the second feature at the next level. It can also be manually unlocked, for...
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    Resource Pokedex Tasks

    Hello teacher, why is it that after adding the full set of plugins such as Deluxe Battle Kit in version 21.1, it is not possible to read bg_tasks?
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    21.1Help seeking: Some ideas about original props

    Hey buddy, I suddenly have a strange idea. I want to create a prop in the game, such as a gift box or a lucky bag. Yes, when we open this prop, we can receive rewards inside. This prop can be placed in the backpack and can be opened if we want to, or left unopened if we don't want to. The...
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    Resource [v13+] Family Tree

    Hello, I am using a pure 21.1ESS and I am also experiencing this BUG prompt.
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