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  1. C

    Turning enemies into pigs

    Unfortunately no, because I edited the scripts in differnt functions and it caused bugs I could not fix, so I had to create a new project. I tried creating new bitmab files shown only when the enemy is a pig, editing sleeping, using plugins that had Substitute and edit them, using animatinos...
  2. C

    Turning enemies into pigs

    For my custom Pokemon game, I need to add a mechanic that turns enemies into pigs. As long as they are pigs they cannot attack (as if they were sleeping) and should change sprites. I have tried every way I can think of but I have not been able to implement this feature. Can anyone help me...
  3. C

    Resource Pokéride functionality

    Beautiful resource! I'm trying to use it like in let's go games (creating a ride for every ridable pokemon and his shiny version, the check the player first party slot every time he closes his party menu and if the first pokemon is a ridable one, use the pbMount command), but I have some...
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