• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!

Search results

  1. Smudget

    Resource ENLS's Fancy Camera

    I'm really sorry about this but I've never defined a switch before. Where would I define cameramode?
  2. Smudget

    Resource ENLS's Fancy Camera

    Well I'll be damned. Thanks! Though I will say, I don't know what you mean by combining the override. Also, I must be doing it wrong, because I've set it to 0.8 and it isn't working, though I'm likely in the wrong spot.
  3. Smudget

    Resource ENLS's Fancy Camera

    I very much agree. The smooth camera easing works great when an event calls it, but it feels disorientated when you move freely. Plus it has an added side effect of followers from Following Pokemon EX to lag a bit when walking behind the player. Otherwise, this is a phenomenal plugin that will...
  4. Smudget

    Resource HGSS Autotiles for RMXP

    Hey, sorry for the year-long wait, I've bumped into the same problem, and I unfortunately have a weird solution that requires tampering with the other auto tiles. So here was my solution to this: You'll want to go to 'TilemapRenderer' in the Map renderer section. Take note of line 24's "If an...
Back
Top