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Search results

  1. M

    Completed Pokémon Shinju Adventures

    Just a quick, little thing. Nothing actually important or game breaking, but the gym guy in Bitterblade tells you to uh...go through the Tar Pit to Bitterblade after you defeat the gym leader haha. I think I should mention that this is after downloading the most recent update.
  2. M

    Released Pokémon Comet

    Do you happen to be playing on Joiplay? If so, there's some kind of weird issue where Joiplay isn't able to fully play games that are developed with Essentials 20.1 (and I think 18, but I'm not fully sure on that one). Essentials 19.x and 21.x games all seem to work fine from the ones I've...
  3. M

    Released Pokémon Uakitite v2.2.0

    Got iiiiiit. See, this is why coding baffles me. I'd have just stared and said, "What do? I quit!" Lol but hey, at least it sounds like it won't be a difficult fix?
  4. M

    Released Pokémon Uakitite v2.2.0

    Lol I understand. I'm a fan of hyperbolic self-deprecating, but you never know what will and won't drive a creator or studio to abandon a project so better safe than sorry (looking at you, Bioware...). And yeah, play testing is definitely important. I just understand why an error so early...
  5. M

    Released Pokémon Uakitite v2.2.0

    In the interest of full disclosure, I did try loading it into RPGMaker to see if I could figure out what the error message was pointing to, but to say that I'm a beginner when looking at RPGM scripts is rude to actual beginners because coding makes my head spin lol. Sometimes I get lucky...
  6. M

    Released Pokémon Uakitite v2.2.0

    I'm getting an error during the first battle. I don't have a screenshot, but as soon as it says "A wild Shrubug has appeared", I get the following error: "Script 'Interpreter' line 177: EventScriptError occured. EventScriptError" I've re-downloaded, re-unzipped, etc and I can't get past the...
  7. M

    Released Pokémon Aragonite - DEMO 1.3.2 RELEASED

    I haven't had this issue myself, but it may help if you copy the crash log info into a comment here, preferably under a spoiler cut so as to not have a massive comment. This will give a lot more info that Darkonius can work with because a spriteset_map error seems to be some kind of image...
  8. M

    Completed Pokémon Pharaohs (FULL GAME)

    I've given some of my opinions earlier, and now that I've finished the game and had a day or so to process it, they pretty much remain unchanged. Please don't take anything I'm saying below to be saying that the game is bad or shouldn't be played or whatever. The game is overall good, but...
  9. M

    Completed Pokémon Pharaohs (FULL GAME)

    This will probably sound corny, but it really is a case of "it's not you, it's me" haha. I don't mind reading things, and I do enjoy lore and world building stuff. I've just gotten burned out on going from random NPC to random NPC and getting things ranging from nothing but "I love X Pokémon"...
  10. M

    Completed Pokémon Pharaohs (FULL GAME)

    I can confirm that the Normal game plays on Android via Joiplay's second most recent Patreon release (there was a new version released two days ago that I haven't downloaded yet so Idk if it works on the newest version of Joiplay). When I posted earlier about an argument error, it was the same...
  11. M

    Completed Pokémon Pharaohs (FULL GAME)

    Seems to have worked on my end! Thanks for fixing it. Crazy how a simple file name can cause weird issues haha
  12. M

    Completed Pokémon Pharaohs (FULL GAME)

    Having the same issue as Aladdin. I'm playing on normal. The argument error is as follows: "Script '<internal:marshal>' line 34:ArgumentError occured. undefined class/module Player_Quests" I tried looking through the various files that were in the download to see if I could figure out what...
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